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How do Indigo in Maya animation output ?
How do Indigo in Maya animation output ?
Re: How do Indigo in Maya animation output ?
- animate objects
- set rendering range like with other renderers (in Render Globals)
- Open MayaToIndigo Options window, Renderer panel:
Then, down the Renderer panel click "animation", then export.
edit: if you are using Indigo Renderer it is best to use the console for animations: Renderer panel > Display > Console. The console should be also found with RT by now I think.
- set rendering range like with other renderers (in Render Globals)
- Open MayaToIndigo Options window, Renderer panel:
- set Halt Conditions: The animation rendering will not start if frames have an unlimited rendering budget (halt conditions set to -1), the Indigo Editor will display a warning instead.
hal time (seconds): seconds to render, per frame. Maximum is 1 week IIRC. Frames will have the same rendering time but the frame quality may be uneven depending on the scene situation throughout the animation.
target sample count: Each frame will be rendered until it reaches the target spp count. Output quality will be homogeneous.
Then, down the Renderer panel click "animation", then export.
edit: if you are using Indigo Renderer it is best to use the console for animations: Renderer panel > Display > Console. The console should be also found with RT by now I think.
obsolete asset
Re: How do Indigo in Maya animation output ?
MtI 3.4.16 and higher now use the Maya Render Settings instead of the MayaToIndigo Options window.CTZn wrote: - set rendering range like with other renderers (in Render Globals)
- Open MayaToIndigo Options window, Renderer panel:
MtI will now export a single frame or the animation range depending on the Frame/Animation ext setting as per normal.
Halt conditions still apply.
obsolete asset
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