The big things in this release are the return and reworking of region rendering, see this video:
https://vimeo.com/194554658
Also foreground alpha is now available for GPU!
This is a Beta release.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 64-bit:
IndigoRenderer_x64_4.0.47_Setup.exe
Indigo for Linux 64-bit:
IndigoRenderer_x64_v4.0.47.tar.gz
Indigo for Mac OS X (10.7 - ):
IndigoRenderer4.0.47.dmg
Indigo RT for Windows 64-bit:
IndigoRT_x64_4.0.47_Setup.exe
Indigo RT for Linux 64-bit:
IndigoRT_x64_v4.0.47.tar.gz
Indigo RT for Mac OS X (10.7 - ):
IndigoRT4.0.47.dmg
Changelog:
4.0.47
* Reworked and reintroduced region rendering:
** Added new Pick Region toolbar button.
** Added support for region rendering for GPU.
** Added 'region render' and 'zero alpha outside region' checkboxes to imaging settings.
** Added support for multiple render regions - hold ctrl or shift while dragging regions.
* Added support for foreground alpha for GPU/OpenCL.
* Changed the way contribution clamping works.
** The max contribution factor is now roughly a multiple of the value that would be mapped to white given the tonemapping when render starts.
* Improved ISL editor highlighting for dark theme.
* Made FPS display show in top left corner of render view.
* Optimised case with multiple identical keyframes on an object.
* Updated icons in render queue.




