If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
Indigo for Windows 32-bit:
IndigoRenderer_3.6.16.2_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_3.6.16.2_Setup.exe
Indigo for Linux 32-bit:
IndigoRenderer_v3.6.16.2.tar.gz
Indigo for Linux 64-bit:
IndigoRenderer_x64_v3.6.16.2.tar.gz
Indigo for Mac OSX (10.6 - 10.8 ):
IndigoRenderer3.6.16.2.dmg
Indigo RT for Windows 32-bit:
IndigoRT_3.6.16.2_Setup.exe
Indigo RT for Windows 64-bit:
IndigoRT_x64_3.6.16.2_Setup.exe
Indigo RT for Linux 32-bit:
IndigoRT_v3.6.16.2.tar.gz
Indigo RT for Linux 64-bit:
IndigoRT_x64_v3.6.16.2.tar.gz
Indigo RT for Mac OSX (10.6 - 10.8 ):
IndigoRT3.6.16.2.dmg
Changelog:
3.6.16
* Fixed: Pick material and assign material don't work in conjunction.
* Copying any emission scaling from background settings to exit portal objects.
* Fixed sampling for env maps + exit portals so it is efficient again.
* Fixed jumping to end and clearing of the selection in render log.
* Fixed: Network client table isn't cleared on 'stop' then 'render'.
* Fixed crash on invalid shader parameter name.
* Fixed issue on OS X reading large IGIs.
* Fixed shader editor dialog resizing issue on OS X.
* Fixed: Alpha rendering renders background as alpha = 1 when there is no background material.
* OS X build is now signed.
* Updated bundled SkIndigo installer in Windows build to SkIndigo-3.4.19.