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<?xml version="1.0" encoding="utf-8" ?>
<scenedata>
    <material>
        <name>copper_A</name>
        <phong>
            <texture>
                <uv_set>default</uv_set>
                <path>PACKED_0_copper_a.jpg</path>
                <a>0.0</a>
                <b>1.0</b>
                <c>0.0</c>
                <exponent>2.2</exponent>
            </texture>
            <texture>
                <uv_set>default</uv_set>
                <path>PACKED_1_Copper_map_2.jpg</path>
                <a>0.0</a>
                <b>0.0001</b>
                <c>0.0</c>
                <exponent>1.0</exponent>
            </texture>
            <texture>
                <uv_set>default</uv_set>
                <path>PACKED_2_Copper_map.jpg</path>
                <a>0.0</a>
                <b>20</b>
                <c>0.0</c>
                <exponent>1.0</exponent>
            </texture>
            <diffuse_albedo>
                <texture>
                    <texture_index>0</texture_index>
                </texture>
            </diffuse_albedo>
            <ior>3</ior>
            <exponent>
                <texture>
                    <texture_index>2</texture_index>
                </texture>
            </exponent>
            <bump>
                <texture>
                    <texture_index>1</texture_index>
                </texture>
            </bump>
        </phong>
    </material>
    <material>
        <name>copper_B</name>
        <phong>
            <texture>
                <uv_set>default</uv_set>
                <path>PACKED_3_copper_b.jpg</path>
                <a>0.0</a>
                <b>1.0</b>
                <c>0.0</c>
                <exponent>2.2</exponent>
            </texture>
            <texture>
                <uv_set>default</uv_set>
                <path>PACKED_1_Copper_map_2.jpg</path>
                <a>0.0</a>
                <b>0.0001</b>
                <c>0.0</c>
                <exponent>1.0</exponent>
            </texture>
            <diffuse_albedo>
                <texture>
                    <texture_index>0</texture_index>
                </texture>
            </diffuse_albedo>
            <ior>1.2</ior>
            <exponent>
                <constant>10</constant>
            </exponent>
            <bump>
                <texture>
                    <texture_index>1</texture_index>
                </texture>
            </bump>
        </phong>
    </material>
    <material>
        <name>copper_bumpy</name>
        <blend>
            <texture>
                <uv_set>default</uv_set>
                <path>PACKED_4_copper_bumpy.jpg</path>
                <a>0.0</a>
                <b>0.2</b>
                <c>0.0</c>
                <exponent>1.0</exponent>
            </texture>
            <a_name>copper_A</a_name>
            <b_name>copper_B</b_name>
            <blend>
                <texture>
                    <texture_index>0</texture_index>
                </texture>
            </blend>
        </blend>
    </material>
</scenedata>

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