Material Database

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<?xml version="1.0" encoding="utf-8" ?>
<scenedata>
    <medium>
        <name>Water</name>
        <precedence>11</precedence>
        <basic>
            <ior>1.33</ior>
            <cauchy_b_coeff>0</cauchy_b_coeff>
            <absorption_coefficient_spectrum>
                <rgb>
                    <rgb>0 0 0</rgb>
                    <gamma>2.2</gamma>
                </rgb>
            </absorption_coefficient_spectrum>
            <subsurface_scattering>
                <scattering_coefficient_spectrum>
                    <uniform>
                        <value>0.000239883</value>
                    </uniform>
                </scattering_coefficient_spectrum>
                <phase_function>
                    <uniform />
                </phase_function>
            </subsurface_scattering>
        </basic>
    </medium>
    <material>
        <name>Water</name>
        <specular>
            <texture>
                <path>PACKED_0_Rain-b.png</path>
                <a>0</a>
                <b>0.0059998</b>
                <c>0</c>
                <uv_set>default</uv_set>
                <exponent>1</exponent>
                <tex_coord_generation>
                    <uv />
                </tex_coord_generation>
            </texture>
            <internal_medium_name>Water</internal_medium_name>
            <transparent>true</transparent>
            <bump>
                <texture>
                    <texture_index>0</texture_index>
                </texture>
            </bump>
            <layer>0</layer>
        </specular>
    </material>
</scenedata>

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