Material Database

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<?xml version="1.0"?>
<scenedata>
	<material>
		<name>Material</name>
		<phong>
			<diffuse_albedo>
				<texture>
					<path>Country Oak .jpg</path>
				</texture>
			</diffuse_albedo>
			<roughness>
				<constant>0.3</constant>
			</roughness>
			<bump>
				<texture>
					<path>AmbientOcclusionMap.png</path>
					<b>0.001</b>
				</texture>
			</bump>
			<displacement>
				<texture>
					<path>DisplacementMap.png</path>
					<b>0.001</b>
				</texture>
			</displacement>
			<normal_map>
				<texture>
					<path>NormalMap.png</path>
				</texture>
			</normal_map>
			<fresnel_scale>
				<constant>1</constant>
			</fresnel_scale>
			<ior>1.5</ior>
		</phong>
	</material>
</scenedata>

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