Material Database

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<?xml version="1.0"?>
<scenedata>
	<material>
		<name>Material.004</name>
		<phong>
			<diffuse_albedo>
				<texture>
					<path>VizPeople_Beech_1_Diffuse_1.jpg</path>
					<b>0.78</b>
					<exponent>2.200000047684</exponent>
				</texture>
			</diffuse_albedo>
			<roughness>
				<texture>
					<path>VizPeople_Beech_1_Bump_3.jpg</path>
					<b>0.3</b>
					<c>0.2</c>
					<exponent>2.200000047684</exponent>
				</texture>
			</roughness>
			<bump>
				<texture>
					<path>VizPeople_Beech_1_Bump_2.jpg</path>
					<b>0.000800000047</b>
					<exponent>1</exponent>
				</texture>
			</bump>
			<fresnel_scale>
				<constant>1</constant>
			</fresnel_scale>
			<ior>1.2999999523162842</ior>
		</phong>
	</material>
</scenedata>

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