Material Database

View Source

<?xml version="1.0"?>
<scenedata>
	<material>
		<name>Material Child A</name>
		<phong>
			<diffuse_albedo>
				<constant>
					<rgb>
						<rgb>0.8 0.8 0.8</rgb>
						<gamma>2.2</gamma>
					</rgb>
				</constant>
			</diffuse_albedo>
			<roughness>
				<constant>0.3</constant>
			</roughness>
			<bump>
				<texture>
					<path>Kupatilo Prizemlje_bump.jpg</path>
					<b>0.001</b>
				</texture>
			</bump>
			<fresnel_scale>
				<constant>1</constant>
			</fresnel_scale>
			<ior>1.5</ior>
			<nk_data>nkdata/au.nk</nk_data>
		</phong>
	</material>
	<material>
		<name>Material Child B</name>
		<phong>
			<diffuse_albedo>
				<constant>
					<rgb>
						<rgb>0.8 0.8 0.8</rgb>
						<gamma>2.2</gamma>
					</rgb>
				</constant>
			</diffuse_albedo>
			<roughness>
				<constant>0.2</constant>
			</roughness>
			<bump>
				<texture>
					<path>Kupatilo Prizemlje_bump.jpg</path>
					<b>0.0006</b>
					<exponent>2.200000047684</exponent>
				</texture>
			</bump>
			<fresnel_scale>
				<constant>1</constant>
			</fresnel_scale>
			<ior>1.5</ior>
		</phong>
	</material>
	<material>
		<name>Golden tiles</name>
		<blend>
			<a_name>Material Child A</a_name>
			<b_name>Material Child B</b_name>
			<blend>
				<texture>
					<path>Kupatilo Prizemlje_mask.jpg</path>
					<exponent>2.200000047684</exponent>
				</texture>
			</blend>
			<step_blend>false</step_blend>
		</blend>
	</material>
</scenedata>

-->