Material Database

View Source

<?xml version="1.0"?>
<scenedata>
	<material>
		<name>white phong</name>
		<phong>
			<diffuse_albedo>
				<constant>
					<rgb>
						<rgb>0.800000011920929 0.800000011920929 0.800000011920929</rgb>
						<gamma>1</gamma>
					</rgb>
				</constant>
			</diffuse_albedo>
			<exponent>
				<constant>1000000</constant>
			</exponent>
			<fresnel_scale>
				<constant>1</constant>
			</fresnel_scale>
			<layer>0</layer>
			<ior>1.7999999523162842</ior>
			<nk_data />
		</phong>
	</material>
	<material>
		<name>null</name>
		<null_material>
			<layer>0</layer>
		</null_material>
	</material>
	<material>
		<name>difftransm</name>
		<diffuse_transmitter>
			<albedo>
				<constant>
					<rgb>
						<rgb>0.800000011920929 0.800000011920929 0.800000011920929</rgb>
						<gamma>1</gamma>
					</rgb>
				</constant>
			</albedo>
			<layer>0</layer>
		</diffuse_transmitter>
	</material>
	<material>
		<name>semitranp phong</name>
		<blend>
			<a_name>white phong</a_name>
			<b_name>null</b_name>
			<blend>
				<constant>
					0.1
				</constant>
			</blend>
			<step_blend>false</step_blend>
		</blend>
	</material>
	<material>
		<name>polycarb</name>
		<blend>
			<a_name>difftransm</a_name>
			<b_name>semitranp phong</b_name>
			<blend>
				<constant>
					0.9
				</constant>
			</blend>
			<step_blend>false</step_blend>
		</blend>
	</material>
</scenedata>

-->