Material Database

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<?xml version="1.0"?>
<scenedata>
	<medium>
		<name>skin medium</name>
		<precedence>2</precedence>
		<basic>
			<ior>1.44</ior>
			<cauchy_b_coeff>0</cauchy_b_coeff>
			<max_extinction_coeff>1</max_extinction_coeff>
			<absorption_coefficient>
				<constant>
					<rgb>
						<rgb>5 20 20</rgb>
						<gamma>1</gamma>
					</rgb>
				</constant>
			</absorption_coefficient>
			<subsurface_scattering>
				<scattering_coefficient>
					<constant>
						<uniform>
							<value>5000</value>
						</uniform>
					</constant>
				</scattering_coefficient>
				<phase_function>
					<uniform />
				</phase_function>
			</subsurface_scattering>
		</basic>
	</medium>
	<material>
		<name>skin diffuse transmitter</name>
		<diffuse_transmitter>
			<texture>
				<path>skin_colour_map.png</path>
				<a>0</a>
				<b>1</b>
				<c>0</c>
				<uv_set_index>0</uv_set_index>
				<exponent>1.1</exponent>
				<tex_coord_generation>
					<uv>
						<matrix>1 0 0 1</matrix>
						<translation>0 0</translation>
					</uv>
				</tex_coord_generation>
				<smooth>false</smooth>
			</texture>
			<albedo>
				<texture>
					<texture_index>0</texture_index>
				</texture>
			</albedo>
			<layer>0</layer>
			<internal_medium_name>skin medium</internal_medium_name>
		</diffuse_transmitter>
	</material>
	<material>
		<name>skin coating</name>
		<coating>
			<texture>
				<path>bulge_map.png</path>
				<a>0</a>
				<b>0.006</b>
				<c>-0.003</c>
				<uv_set_index>0</uv_set_index>
				<exponent>1</exponent>
				<tex_coord_generation>
					<uv>
						<matrix>1 0 0 1</matrix>
						<translation>0 0</translation>
					</uv>
				</tex_coord_generation>
				<smooth>false</smooth>
			</texture>
			<absorption>
				<constant>
					<uniform>
						<value>0</value>
					</uniform>
				</constant>
			</absorption>
			<thickness>
				<constant>0.001</constant>
			</thickness>
			<roughness>
				<constant>0.7</constant>
			</roughness>
			<displacement>
				<texture>
					<texture_index>0</texture_index>
				</texture>
			</displacement>
			<layer>0</layer>
			<fresnel_scale>
				<constant>0.6</constant>
			</fresnel_scale>
			<ior>1.44</ior>
			<interference>false</interference>
			<substrate_material_name>skin diffuse transmitter</substrate_material_name>
		</coating>
	</material>
</scenedata>

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