Laubwerk Threes Support ?

General questions about Indigo, the scene format, rendering etc...
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Lal-O
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Laubwerk Threes Support ?

Post by Lal-O » Sat May 26, 2018 6:38 am

Hi guys.

Well, as subject says...Is there any chance of getting this plugin working with Indigo? This plugin is already supported by Vray ( Max and SketchUp ) and Thea Render ( Max and SketchUp). I think It would be really awesome to have it also by our side :D

Not sure how crazy this can be ...however, is just a though :wink:

Cheers :D

http://www.laubwerk.com

David Paul
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Re: Laubwerk Threes Support ?

Post by David Paul » Sun May 27, 2018 3:48 am

I only recently purchased INDIGO and am learning it as best I can at the moment.

I own other renderers mentioned here generally, and have used LAUBWERK entourage with them, but in Indigo both the light (sun & sky, and HDRI's) and how it 'engages' with materials makes Indigo's renderingss simply the most beautiful, the most authentic to look at.


As such, I highly encourage Glare provide us a functional link between Indigo and Laubwerk. Their entourage is superb---equally authentic.

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Lal-O
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Re: Laubwerk Threes Support ?

Post by Lal-O » Tue May 29, 2018 2:54 am

David Paul wrote:
Sun May 27, 2018 3:48 am
Indigo both the light (sun & sky, and HDRI's) and how it 'engages' with materials makes Indigo's renderingss simply the most beautiful, the most authentic to look at.
Certainly, Indigo is by far, the world's best render engine ever created ! And i'm very glad you're enjoying to work with it.

Welcome to the community :D

Cheers.

David Paul
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Re: Laubwerk Threes Support ?

Post by David Paul » Tue May 29, 2018 3:31 am

Thank you Lal-0.
Saludos del Canada.

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yonosoy
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Re: Laubwerk Threes Support ?

Post by yonosoy » Thu May 31, 2018 11:55 pm

Hi Lal-O.

Laubwerk plugin works great from C4D, with all options. It must be just an exporter thing, I guess...
"... the hamster don't see the wheel, and this wasn't said before." (yoS eidaN "el Olvidao")
"... nor 0.2 galaxys, nor 0.8 little chikens ..."

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Lal-O
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Re: Laubwerk Threes Support ?

Post by Lal-O » Fri Jun 01, 2018 6:08 am

Hi yonosoy !

Thx for the reply.

Well , for sure there is something with the exporter , i am a SketchUp user ( Skindigo ) and this is what i get:
Attachments
Straight from Sketchup.png
Test from SKindigo.jpg

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yonosoy
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Re: Laubwerk Threes Support ?

Post by yonosoy » Fri Jun 01, 2018 6:27 am

Search "Render mode" inside the tree definition and set the value to "Complete geometry".
Seems that actually you are rendering the convex hull.
Hope this help.
"... the hamster don't see the wheel, and this wasn't said before." (yoS eidaN "el Olvidao")
"... nor 0.2 galaxys, nor 0.8 little chikens ..."

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Lal-O
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Re: Laubwerk Threes Support ?

Post by Lal-O » Fri Jun 01, 2018 6:55 am

Thank you once again for the suggestion , but it seems that option is not available in the Laubwerk version for SketchUp. SU has a major problem by handling high poly models and for sure that is the reason why is not possible to show the full geometry of the models :cry:

Will see later how this ends

Regards :D

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yonosoy
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Re: Laubwerk Threes Support ?

Post by yonosoy » Fri Jun 01, 2018 8:38 am

You don´t need to view the complete geometry, is only a render flag.
Is very strange that the option is not there, anywhere related with Laubwerk menus.
This made the plugin unusable... and is hard to understand.
Good luck!

Sorry, now remember that you say that works with other renderers...
so don´t know :)
"... the hamster don't see the wheel, and this wasn't said before." (yoS eidaN "el Olvidao")
"... nor 0.2 galaxys, nor 0.8 little chikens ..."

David Paul
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Re: Laubwerk Threes Support ?

Post by David Paul » Fri Jun 01, 2018 2:18 pm

From their site: "Laubwerk Plants Kits come bundled with our Laubwerk Player, a plugin compatible with Autodesk 3ds Max, and MAXON Cinema 4D, Trimble SketchUp, and SideFX Houdini. Laubwerk SurfaceSPREAD is a Cinema 4D landscaping plugin".

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