Indigo Renderer 4.0.64 Stable Release Candidate

General News and accouncements regarding the Indigo render engine
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Lal-O
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Re: Indigo Renderer 4.0.64 Stable Release Candidate

Post by Lal-O » Sat Dec 30, 2017 7:09 am

fused wrote:
Fri Dec 29, 2017 3:29 pm
Yeah I got real creative naming some of the scenes that didn't have a name :)

Feel free to suggest a better one, and I'll get it into the next release
Hahaha. No problem, i just wanted to see my scene in the installation files of indigo. It makes me really happy : ).
Last edited by Lal-O on Sat Jan 20, 2018 9:09 am, edited 1 time in total.

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Lal-O
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Re: Indigo Renderer 4.0.64 Stable Release Candidate

Post by Lal-O » Sat Dec 30, 2017 7:22 am

Oscar J wrote:
Sat Dec 30, 2017 12:30 am
Lal-O wrote:
Fri Dec 29, 2017 2:25 pm
I've also noticed that indigo wont display the right amout of cores coming from the GPU...My GPU has 3072 cuda cores and indigo only displays 24...( It could be that i'm confusing things :P ).
https://us.hardware.info/reviews/5974/2 ... y-and-more

"These cores are then divided across 24 so-called Streaming Multiprocessors, which are blocks of 128 cores that are all performing the same task at any given point in time."

I think that might be what Indigo is displaying. :)
Ok, i see . Thx Oscar J.
I think next time i'll look for some info before report anything as a bug or problem. Sorry : P

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Oscar J
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Re: Indigo Renderer 4.0.64 Stable Release Candidate

Post by Oscar J » Sat Dec 30, 2017 7:28 am

You mean software like Speos? 24 hours for a 640 x 480 render? *shudder*

I see your point for sure. Due to it's extra focus on physical accuracy, Indigo might be better suited to these applications than its competition. My personal preference would probably be for Indigo to push towards high-end CGI and production rendering/animation rather than simulation applications. In theory, I guess we wouldn't necessarily have to choose though... :)

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Re: Indigo Renderer 4.0.64 Stable Release Candidate

Post by Oscar J » Sat Dec 30, 2017 7:29 am

Lal-O wrote:
Sat Dec 30, 2017 7:22 am

Ok, i see . Thx Oscar J.
I think next time i'll look for some info before report anything as a bug or problem. Sorry : P
It's not a problem, better one bug report too many than one to few. :) It was a good question actually, had to consult Google. :D

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pixie
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Re: Indigo Renderer 4.0.64 Stable Release Candidate

Post by pixie » Sat Jan 13, 2018 5:39 am

nosun.jpg
The "sun+sky model" is without sun.
nosun.pigs
(2.89 KiB) Downloaded 11 times

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Originalplan®
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Re: Indigo Renderer 4.0.64 Stable Release Candidate

Post by Originalplan® » Sat Jan 13, 2018 6:19 am

@ pixie

Try this. It works here
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pixie
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Re: Indigo Renderer 4.0.64 Stable Release Candidate

Post by pixie » Sat Jan 13, 2018 7:07 am

Indeed, I don'w know what's happening here

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Juju
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Re: Indigo Renderer 4.0.64 Stable Release Candidate

Post by Juju » Fri May 18, 2018 8:32 am

Juju wrote:
Thu Dec 28, 2017 6:33 am
* cough cough *
coughing spasm getting worse

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