Sroka8888 Rendering Thread

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Sroka8888
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Sroka8888 Rendering Thread

Post by Sroka8888 » Wed Nov 20, 2013 1:14 pm

Hi, :wink:
I created this thread to show you my works render in Indigo.
(This is my third day with Indigo)

A lot of test:
(Plants)
Attachments
01_Studio_flower (0;00;00;00).jpg
01_Studio_flower_0132 (0;00;00;00).jpg
01_Studio_flower_01-1 (0;00;00;001.jpg
1 (0;00;00;00).jpg
2 (0;00;00;00).jpg
3 (0;00;00;00).jpg
4 (0;00;00;00).jpg
5_2 (0;00;00;00).jpg
6 (0;00;00;00).jpg
12 (0;00;00;00).jpg
Mateusz Sroka
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fused
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Re: Sroka8888 Rendering Thread

Post by fused » Wed Nov 20, 2013 1:23 pm

Hi Sroka8888 and welcome on the Indigo forum :)

Nice renderings, I really like the orchid.

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Sroka8888
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Re: Sroka8888 Rendering Thread

Post by Sroka8888 » Wed Nov 20, 2013 11:15 pm

fused: Thanks :)
Next tests:
Attachments
01_Studio12 (0;00;00;00).jpg
01_Studio12-2 (0;00;00;00).jpg
01_Studio12-223 (0;00;00;00).jpg
4 (0;00;00;00).jpg
6 (0;00;00;00).jpg
9 (0;00;00;00).jpg
12 (0;00;00;00).jpg
Mateusz Sroka
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Headroom
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Re: Sroka8888 Rendering Thread

Post by Headroom » Thu Nov 21, 2013 10:54 am

Great plant Renders!
iMac 2.93 GHz Quad Core i7. 12 GB memory
ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26

Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog

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Sroka8888
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Re: Sroka8888 Rendering Thread

Post by Sroka8888 » Thu Nov 21, 2013 1:19 pm

Headroom: Thanks :wink:
Next test:

Render time: 10 - 20 min ( Core I7 860 Oc 3,8Ghz + GTX 760 OC + 12GB Ram )
Gpu acceleration - ON
- Path tracing
Light:
Environment HDR
Tone mapping - Camera
Postpro:
16bit Tiff - Looks + Nik Color Efex
Attachments
12 (0;00;00;00).jpg
13 (0;00;00;00).jpg
5 (0;00;00;00).jpg
6 (0;00;00;00).jpg
10 (0;00;00;00).jpg
9 (0;00;00;00).jpg
11 (0;00;00;00).jpg
1 (0;00;00;00).jpg
15 (0;00;00;00).jpg
18 (0;00;00;00).jpg
17 (0;00;00;00).jpg
13 (0;00;00;00).jpg
Mateusz Sroka
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Headroom
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Re: Sroka8888 Rendering Thread

Post by Headroom » Thu Nov 21, 2013 2:29 pm

Beautiful renders!
Unless the noise in the images is intentional you should let them render longer, however.


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Sroka8888
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Re: Sroka8888 Rendering Thread

Post by Sroka8888 » Fri Nov 22, 2013 9:56 am

Thanks :wink:
Sorry for noise :(

New tests:
( I know the wood is wrong UV, but is fast test material and light )
Attachments
1 (0;00;00;00).jpg
4 (0;00;00;00).jpg
3 (0;00;00;00).jpg
7 (0;00;00;00).jpg
6 (0;00;00;00).jpg
5 (0;00;00;00).jpg
5 (0;00;00;00).jpg
4 (0;00;00;00).jpg
2 (0;00;00;00).jpg
Mateusz Sroka
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Re: Sroka8888 Rendering Thread

Post by tarikb » Fri Nov 22, 2013 10:43 am

What program do u use?
Skindigo
i7 5820K @3.3Ghz | GTX 660 Ti 3gb

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Sroka8888
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Re: Sroka8888 Rendering Thread

Post by Sroka8888 » Sun Nov 24, 2013 10:47 am

tarikb: 3ds Max :wink:

Studio + Car:
Car - Vizpeople
16min PT Cpu+Gpu
HDR - Environment + 4 Soft Light + 7 Plane Light
*First time use Light Layers
Attachments
11 (0;00;00;00).jpg
10 (0;00;00;00).jpg
9 (0;00;00;00).jpg
8 (0;00;00;00).jpg
7 (0;00;00;00DES).jpg
6 (0;00;00;00).jpg
5 (0;00;00;00).jpg
Mateusz Sroka
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Oscar J
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Re: Sroka8888 Rendering Thread

Post by Oscar J » Sun Nov 24, 2013 11:18 am

You seem to have achieved in a week what I've achieved in a year. :wink: Careful with the DOF though, makes it look a bit like a toy car.

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Re: Sroka8888 Rendering Thread

Post by Sroka8888 » Tue Nov 26, 2013 3:02 am

Oscar J: Thanks for the advice :wink:

Next:
Attachments
19 (0;00;00;00).jpg
18 (0;00;00;010).jpg
14_2 (0;00;00;01011ex).jpg
15 (0;00;00;010ex).jpg
22 (0;00;00;00).jpg
16 (0;00;00;01011).jpg
13 (0;00;00;001).jpg
Mateusz Sroka
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Oscar J
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Re: Sroka8888 Rendering Thread

Post by Oscar J » Tue Nov 26, 2013 3:39 am

Great and professional shots overall. Love the curtains! Try slightly burying the tires into the ground to make the car look more heavy over its tyres. The highly reflective floor kinda kills the shadows, which contributes to the slightly floating feel, but that's only a matter of taste. :)

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Sroka8888
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Re: Sroka8888 Rendering Thread

Post by Sroka8888 » Fri Nov 29, 2013 11:57 am

3 Version and bonus:
(First test interior, first problems... 6h render and still noise, but i fix this :wink: now "only" 4h and no noise :) )
Attachments
2_N (0;00;00;00).jpg
1 (0;00;00;00).jpg
5 (0;00;00;00).jpg
7 (0;00;00;00).jpg
3 (0;00;00;0N).jpg
Mateusz Sroka
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Re: Sroka8888 Rendering Thread

Post by OnoSendai » Sat Nov 30, 2013 1:27 pm

Great stuff Sroka8888.
My only crit is that the ?tulip? petals look a bit plastic. Are you using the double-sided-thin material for them?

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