Hi,
i've got this message when loading scene:
'ObjectExcep: Exception while building tree: BVH Build failure, too many triangles in leaf.'
What does it mean in practics? What should i do?
Thanks in advance...
error message Exception while building tree
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- Posts: 1828
- Joined: Mon Sep 04, 2006 3:33 pm
Re: error message Exception while building tree
Try switching to kd-tree by disabling the BVH option in your exporter.
Re: error message Exception while building tree
sorry my ignorance, but how can I do that?
I'm using skindigo. Thanks.
I'm using skindigo. Thanks.
Re: error message Exception while building tree
Try to smooth the edges normals of meshes being subdivided AND smoothed by Indigo. What is happening probably is that the faces aren't welded and collapse into tiny, highly detailed surfaces. Smoothing the normals of a mesh should weld its faces during subdivion and keep triangles distribution consistent (there might be more options/conditions depending on the exporter used).
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