YOKOHAMA
YOKOHAMA
Alright, my first proper model. This was no easy object to start learning blender/indigo/modelling in general with, but I learned alot. Damn tires. Modelled this different from scratch probably 5 or 6 times, and the bump map... forget about it!
Next up: http://www.rays-msc.com/wheels/index.cgi?d=15
Next up: http://www.rays-msc.com/wheels/index.cgi?d=15
Re: YOKOHAMA
very sexy modeling and scene setup, congrats....
maybe the edges of the tire-profile need to be a little sharper.
I remember tires being the first 3D objects I did too, took a hell of time to get them right ^^
maybe the edges of the tire-profile need to be a little sharper.
I remember tires being the first 3D objects I did too, took a hell of time to get them right ^^
polygonmanufaktur.de
Re: YOKOHAMA
nice details. great lighting.
congats.
congats.
Re: YOKOHAMA
Hey, thanks.
Those edges can make one go nuts. The only way to make them sharper is more beveling, or adding 48000 subd levels?
Heres what 8 hours of blender gets you. Phew, exhausted!
Just a quick render with no tweakings.
Those edges can make one go nuts. The only way to make them sharper is more beveling, or adding 48000 subd levels?
Heres what 8 hours of blender gets you. Phew, exhausted!
Just a quick render with no tweakings.
Re: YOKOHAMA
Thanks God you've just learned modeling, what's coming next ?
Outstanding model, nothing to say. You climb learning curves like I drink tea.
Though, because you are complaining about edges I'm curious on the topology of the central zone, between two branches. Would it possible to see a closeup of the base mesh there ?
It's also that I can't yet believe that you are a beginner, I must check this by myself but that will deserve explanations anyways
Welcome dag, at this point I can't see a thing detrieving you from the whole car !
Outstanding model, nothing to say. You climb learning curves like I drink tea.
Though, because you are complaining about edges I'm curious on the topology of the central zone, between two branches. Would it possible to see a closeup of the base mesh there ?
It's also that I can't yet believe that you are a beginner, I must check this by myself but that will deserve explanations anyways
Welcome dag, at this point I can't see a thing detrieving you from the whole car !
obsolete asset
Re: YOKOHAMA
what should I say... this 8 houser were totally worth it m8.
Again nice Lightning setup... keep it up!
the sharper edges: I'm not a Blender Guy, but I think you need some tighter Bevel settings for this edges, subd afterwards...
Again nice Lightning setup... keep it up!
the sharper edges: I'm not a Blender Guy, but I think you need some tighter Bevel settings for this edges, subd afterwards...
polygonmanufaktur.de
Re: YOKOHAMA
Nice tyre and superb shaders/materials. For a sharper edge on subsurfed meshes, loop cuts are best but depending on the mesh topology it's not always suitable and it will add more polys, shift-e for creasing is ok but I would never do a full crease which is a value of 1 because I find it makes distortions/artifacts in the mesh, 0.6 or 0.7 should be ok. To get a very sharp edge, a combination of loop cut and creasing will do the trick.
Great work, stick at it!
Great work, stick at it!
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Re: YOKOHAMA
Don't know if it makes sense, but did you try the Edge Split Modifier?dag wrote:Those edges can make one go nuts. The only way to make them sharper is more beveling, or adding 48000 subd levels?
Re: YOKOHAMA
Edge split is too sharp. Loops on both sides of and edge loop seems like the proper thing to do.
Re: YOKOHAMA
A slight bump map on the wheel treads themselves would be good, right now they look a little too pristine.
Coming along great!
Coming along great!
samlavoie.xyz
Re: YOKOHAMA
I love the text on the tires, it's awesome. I agree with god though, the tires look a bit too smooth/shiny. A really subtle glossiness map/bump might work.
re.
http://static.howstuffworks.com/gif/sel ... read-1.jpg
http://static-p3.fotolia.com/jpg/00/14/ ... T6cDMc.jpg
re.
http://static.howstuffworks.com/gif/sel ... read-1.jpg
http://static-p3.fotolia.com/jpg/00/14/ ... T6cDMc.jpg
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