Windows 7 x64, Indigo 2.2.12 x64, Blender 2.49b x64, Blendigo 2.3.2, UAC is off
BTW, Blendigo 2.3.2 shows the "Broken installation", but still loads and works.
Console shows this:
Code: Select all
Compiled with Python version 2.6.1.
Warning: could not determine argv[0] path
Checking for installed Python... got it!
----------------------
BLENDIGO v2.3.2
----------------------
Windows-platform : win32
os.sep : \
matdbPreviews : D:\SET\blender-2.49b-x64\.blender\scripts\blendigopkg\matdb\previews
assetsPath : D:\SET\blender-2.49b-x64\.blender\scripts\blendigopkg\assets
matdbDownloads : D:\SET\blender-2.49b-x64\.blender\scripts\blendigopkg\matdb
Code: Select all
<post_process_diffraction>true</post_process_diffraction>
So, when nothing is written in the .IGS about the post process setting - it's automatically ON.post_process_diffraction
If true, aperture_diffraction is simulated using a filter applied to the image buffer, instead of perturbation of
rays. This technique is generally faster and less noisy, but slightly less accurate.
type: boolean
default value: true
Here are the results of the Post Process AD test:
[1]
Post process: ON
Aperture type: Image
Aperture image: NO
Works?: NO
Console says:
Code: Select all
Export Still to C:\Users\dakiru\AppData\Local\Temp\default.igs
INDIGO EXPORT
Traceback (most recent call last):
File "D:\SET\blender-2.49b-x64\.blender\scripts\blendigo.py", line 4199, in buttonEvt
exportStill(defaultFile)
File "D:\SET\blender-2.49b-x64\.blender\scripts\blendigo.py", line 3376, in exportStill
export(filename, False)
File "D:\SET\blender-2.49b-x64\.blender\scripts\blendigo.py", line 3337, in export
if exportIndigoScene(filename, objlist, meshlist, matlist):
File "D:\SET\blender-2.49b-x64\.blender\scripts\blendigo.py", line 3026, in exportIndigoScene
file.write("\t\t\t<path>%s</path>\n"%(relpath(Blender.sys.dirname(IndigoPath.val), IndigoUIControls.Camera.ApertureImg.val)))
NameError: global name 'IndigoPath' is not defined
Post process: ON
Aperture type: Image
Aperture image: YES (1024x1024, .PNG)
Works?: NO
Console says:
Code: Select all
Export Still to C:\Users\dakiru\AppData\Local\Temp\default.igs
INDIGO EXPORT
Traceback (most recent call last):
File "D:\SET\blender-2.49b-x64\.blender\scripts\blendigo.py", line 4199, in buttonEvt
exportStill(defaultFile)
File "D:\SET\blender-2.49b-x64\.blender\scripts\blendigo.py", line 3376, in exportStill
export(filename, False)
File "D:\SET\blender-2.49b-x64\.blender\scripts\blendigo.py", line 3337, in export
if exportIndigoScene(filename, objlist, meshlist, matlist):
File "D:\SET\blender-2.49b-x64\.blender\scripts\blendigo.py", line 3026, in exportIndigoScene
file.write("\t\t\t<path>%s</path>\n"%(relpath(Blender.sys.dirname(IndigoPath.val), IndigoUIControls.Camera.ApertureImg.val)))
NameError: global name 'IndigoPath' is not defined
Post process: ON
Aperture type: Generated
Obstacle map: NO
Works?: YES
Result: [4]
Post process: ON
Aperture type: Generated
Obstacle map: YES (1024x1024, .PNG)
Works?: PARTLY
Blendigo doesn't write the <obstacle_map> tag into the .IGS
So, the result is the same as without it.
[5]
Post process: ON
Aperture type: Circular
Obstacle map: NO
Works?: YES
Result: [6]
Post process: ON
Aperture type: Circular
Obstacle map: YES (1024x1024, .PNG)
Works?: NO
Console says:
Code: Select all
Export Still to C:\Users\dakiru\AppData\Local\Temp\default.igs
INDIGO EXPORT
Traceback (most recent call last):
File "D:\SET\blender-2.49b-x64\.blender\scripts\blendigo.py", line 4199, in buttonEvt
exportStill(defaultFile)
File "D:\SET\blender-2.49b-x64\.blender\scripts\blendigo.py", line 3376, in exportStill
export(filename, False)
File "D:\SET\blender-2.49b-x64\.blender\scripts\blendigo.py", line 3337, in export
if exportIndigoScene(filename, objlist, meshlist, matlist):
File "D:\SET\blender-2.49b-x64\.blender\scripts\blendigo.py", line 3031, in exportIndigoScene
file.write("\t\t\t<path>%s</path>\n"%(relpath(Blender.sys.dirname(IndigoPath.val), IndigoUIControls.Camera.ObstacleMap.val)))
NameError: global name 'IndigoPath' is not defined