Reading Room
- kikeonline
- Posts: 160
- Joined: Wed May 21, 2008 2:47 am
- Location: Nicaragua
Reading Room
Blender 2.49
Indigo 1.1.18
Tonemaped in Photomatix.
No PS.
ToDo: *More objects, materials and texturing.
*Night version with different light layer.
* Some blowup renders.
Indigo 1.1.18
Tonemaped in Photomatix.
No PS.
ToDo: *More objects, materials and texturing.
*Night version with different light layer.
* Some blowup renders.
Re: Reading Room
Hey this is nice
Just an idea, what if you used the comic image as a phong with the image as a map? would give some nice effects on the wall maybe?
otherwise i like : nice pov, nice colors. the wood of the floor is very cool.
Just an idea, what if you used the comic image as a phong with the image as a map? would give some nice effects on the wall maybe?
otherwise i like : nice pov, nice colors. the wood of the floor is very cool.
- kikeonline
- Posts: 160
- Joined: Wed May 21, 2008 2:47 am
- Location: Nicaragua
Re: Reading Room
mmmm nice idea!! maybe I can do a blend material and use phong only on the black parts of the comic. Thanks.djegoo wrote:Hey this is nice
Just an idea, what if you used the comic image as a phong with the image as a map? would give some nice effects on the wall maybe?
otherwise i like : nice pov, nice colors. the wood of the floor is very cool.
- kikeonline
- Posts: 160
- Joined: Wed May 21, 2008 2:47 am
- Location: Nicaragua
Re: Reading Room
Updates.
- Attachments
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- im1267486905_untonemapped_tonemapped_resize.jpg (83.42 KiB) Viewed 4450 times
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- 4.jpg (88.16 KiB) Viewed 4447 times
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- 3.jpg (76.15 KiB) Viewed 4445 times
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- 2.jpg (52.45 KiB) Viewed 4444 times
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- 1.jpg (76.45 KiB) Viewed 4454 times
Re: Reading Room
How did you do the carpet?
Etienne
Etienne
Eclat-Digital Research
http://www.eclat-digital.com
http://www.eclat-digital.com
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
Re: Reading Room
Wow, this looks very promising... go on!
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
- kikeonline
- Posts: 160
- Joined: Wed May 21, 2008 2:47 am
- Location: Nicaragua
Re: Reading Room
I followed this grass tutorial http://www.yafaray.org/documentation/tu ... particles1 But instead of using the ¨edges tu curve¨ script, I extrude the vertices like 1cm or so.galinette wrote:How did you do the carpet?
Etienne
Re: Reading Room
Since the carpet elements are flat they stop much less light than they would in reality*; you can compensate this by darkening the base of the ... hairs ?
Up up up !
* and they are bouncing it straight back; you can use a 'black > white > black' smooth lerp (ramp?) to simulate the elements volume by bump mapping (from flat to cylindrical). Displacement might even be applicable here.
Up up up !
* and they are bouncing it straight back; you can use a 'black > white > black' smooth lerp (ramp?) to simulate the elements volume by bump mapping (from flat to cylindrical). Displacement might even be applicable here.
obsolete asset
Re: Reading Room
Hi Kike,
Nice renders, would you mind sharing your scene/light setup so i can take it apart for learning purposes?
Regards,
Izzo
Nice renders, would you mind sharing your scene/light setup so i can take it apart for learning purposes?
Regards,
Izzo
Re: Reading Room
Hi Kike!kikeonline wrote:mmmm nice idea!! maybe I can do a blend material and use phong only on the black parts of the comic. Thanks.djegoo wrote:Hey this is nice
Just an idea, what if you used the comic image as a phong with the image as a map? would give some nice effects on the wall maybe?
otherwise i like : nice pov, nice colors. the wood of the floor is very cool.
I've been trying to make something similar, but no success.
I'm modelling in sketchup - only mapping the wall(plane) with the b/w image (phong) and using inverted image to achieve black-only reflectance...
What's your recipe?
m.
Re: Reading Room
Very nice, I love it !!!
Question regarding the window panes : I presume this is "exit portal".
Did you model the windows and applied the "exit portal material" on them directly?
Or did you apply a glass material to the windows and put an exit portal shape behind the window panes?
Great stuff, keep it goin' !!!
Question regarding the window panes : I presume this is "exit portal".
Did you model the windows and applied the "exit portal material" on them directly?
Or did you apply a glass material to the windows and put an exit portal shape behind the window panes?
Great stuff, keep it goin' !!!
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