help me..problem with interior

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filippo
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help me..problem with interior

Post by filippo » Sun Dec 17, 2006 11:53 pm

for the calculations I have used the pathtracing with 30 sample per pixel

what are the white dots ?
[img=http://img208.imageshack.us/img208/3387 ... lm2.th.jpg]
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb

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OnoSendai
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Post by OnoSendai » Mon Dec 18, 2006 12:23 am

They're called fireflies :)
try setting metropolis to true (in inifile.txt),
if the fireflies u get from that are unacceptable to u, drop the max_num_consec_rejections down to 100 or so(in inifile.txt) (introduces some bias, fights fireflies).

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u3dreal
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Post by u3dreal » Mon Dec 18, 2006 2:32 am

You can do the same in M2I that should also work ..

cheers

u3dreal ;)

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CTZn
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Post by CTZn » Mon Dec 18, 2006 6:42 am

Side note: I'm quite anxious with reading a quick explanation for the advanced <renderer_settings>, or a link to a paper or post will do as well. One sentence per tag is enough to get an idea... Mainly:

Code: Select all

<large_mutation_prob>
<max_change>
<russian_roulette_live_prob>
<max_num_consec_rejections>
<strata_width>
Thx...

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