Announcements, requests and support regarding the Cinema 4D exporter
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Phoenix
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by Phoenix » Thu Apr 09, 2009 7:38 am
tungee wrote:Thank you for the psychological RC3 fix
psychological?
It's a real fix just without changing the name/version number.
The archive is now about 0,5 MB bigger than before!
So redownload it, if you haven't yet.
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fused
- Posts: 3648
- Joined: Fri Sep 22, 2006 7:19 am
- Location: Berlin, Germany
- 3D Software: Cinema 4D
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by fused » Thu Apr 09, 2009 7:58 am
Phoenix wrote:tungee wrote:Thank you for the psychological RC3 fix
psychological?
It's a real fix just without changing the name/version number.
The archive is now about 0,5 MB bigger than before!
So redownload it, if you haven't yet.
i think he was talking about the fixed download link.
apart from that it was really just a small fix. the size of the archive is different because 7zip zips better that the build in windows zip function
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fused
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by fused » Thu Apr 09, 2009 10:51 pm
Attatched the mac version to the first post. note that it does not have the igm import feature.
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zeitmeister
- Posts: 2010
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- Location: Limburg/Lahn, Germany
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by zeitmeister » Fri Apr 10, 2009 12:22 am
Hey fused, thanks for the mac version!
It's really quick, but I got an issue:
- the inproper shading or smoothing of triangles is re-appearing; it doesn't appear in 1.1.14
Thanks a lot!
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Zom-B
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by Zom-B » Fri Apr 10, 2009 12:38 am
zeitmeister wrote:Maybe I am doing something wrong again with the alpha-stuff, can you once again tell me how to setup them in C4D?t!
the BW mask image should be put in the alpha channel of the blend material.
choose now only one material in the blend, and leave the second one free... done!
polygonmanufaktur.de
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zeitmeister
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by zeitmeister » Fri Apr 10, 2009 12:41 am
Yeah, got this already again.
)
Still the crappy smoothing remains... ?
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fused
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by fused » Fri Apr 10, 2009 12:48 am
zeitmeister wrote:Hey fused, thanks for the mac version!
It's really quick, but I got an issue:
- the inproper shading or smoothing of triangles is re-appearing; it doesn't appear in 1.1.14
Thanks a lot!
can you post a screenshot/rendering?
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zeitmeister
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by zeitmeister » Fri Apr 10, 2009 12:49 am
In a minute; Indigo crashes with displacement.
Now it's there.
With Cindigo 1.1.14, everything is okay.
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Attachments
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- The circles mark the irregularities...
- im1239280714.jpg (95.62 KiB) Viewed 3694 times
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ipartner
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- Location: Graz / Austria
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by ipartner » Fri Apr 10, 2009 11:39 pm
Hi,
little issue in the Mac version
Can't close the "About" dialog any more.
Greetings,
Helge
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zeitmeister
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by zeitmeister » Sat Apr 11, 2009 12:21 am
Same to me about the "about"-window... but this is an issue I noticed a couple of versions before.
I took it as a nice joke.
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fused
- Posts: 3648
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by fused » Sat Apr 11, 2009 2:32 am
ipartner wrote:Hi,
little issue in the Mac version
Can't close the "About" dialog any more.
Greetings,
Helge
zeitmeister wrote:Same to me about the "about"-window... but this is an issue I noticed a couple of versions before.
I took it as a nice joke.
i think ill add a "Close" button, its quite annoying.
zeitmeister wrote:Now it's there.
With Cindigo 1.1.14, everything is okay.
did you use indigo 1.1.14 along with cindigo 1.1.14? if yes, this might be an indigo issue.
are the normals correct? are there any coplanar faces?
try to set "bih threshold" to 0 in the settings object (advanced options must be checked!).
edit: nice scene
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fused
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by fused » Sat Apr 11, 2009 10:18 pm
i decided its time for ISL.
ill implement ISL shaders today (as a .... uhm what is it called "channel shader"?). everything that can be textured will be able to use a shader.
ill also add a "quick render" fuction that exports and renders instantly without another dialog by using the predefined settings (from the export dialog) and the last export path.
be prepared
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Zom-B
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by Zom-B » Sat Apr 11, 2009 10:24 pm
Hey Yves, this sounds really great!!!
polygonmanufaktur.de
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Onfame
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by Onfame » Sun Apr 12, 2009 12:01 am
Yes, hope it´s gonna be easy to use
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fused
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by fused » Sun Apr 12, 2009 12:48 am
Onfame wrote:Yes, hope it´s gonna be easy to use
As easy as ISL can be
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