Who else here is excited for Blender 2.5?

Discuss stuff not about Indigo.
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Borgleader
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Post by Borgleader » Wed Mar 11, 2009 9:39 am

Sauce

New screenshot of the UI :)

Image
benn hired a mercenary to kill my sig...

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WytRaven
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Post by WytRaven » Wed Mar 11, 2009 10:01 am

Lookin' Good :D
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

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OnoSendai
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Post by OnoSendai » Wed Mar 11, 2009 10:39 am

Looks much better :)

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Kram1032
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Post by Kram1032 » Wed Mar 11, 2009 11:00 am

WytRaven wrote:Lookin' Good :D
OnoSendai wrote:Looks much better :)
Looks... best? :lol:

It certainly looks great :D

neo0.
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Post by neo0. » Wed Mar 11, 2009 12:57 pm

Holy crap, that looks drop dead awesome! :D I love th clean look! They're actually going to make it so that you don't have to find the selection modes with a magnifying glass and guidebook!. :)

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Borgleader
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Post by Borgleader » Wed Mar 11, 2009 2:40 pm

neo0. wrote:Holy crap, that looks drop dead awesome! :D I love th clean look! They're actually going to make it so that you don't have to find the selection modes with a magnifying glass and guidebook!. :)
exaggeration much?
benn hired a mercenary to kill my sig...

neo0.
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Post by neo0. » Wed Mar 11, 2009 7:12 pm

Borgleader wrote:
neo0. wrote:Holy crap, that looks drop dead awesome! :D I love th clean look! They're actually going to make it so that you don't have to find the selection modes with a magnifying glass and guidebook!. :)
exaggeration much?
Of course, dude. It was a joke. Point is, some of the most commonly used tools/modes in Blender are too hard to find..

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Borgleader
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Post by Borgleader » Thu Mar 12, 2009 5:14 am

neo0. wrote:
Borgleader wrote:
neo0. wrote:Holy crap, that looks drop dead awesome! :D I love th clean look! They're actually going to make it so that you don't have to find the selection modes with a magnifying glass and guidebook!. :)
exaggeration much?
Of course, dude. It was a joke. Point is, some of the most commonly used tools/modes in Blender are too hard to find..
I beg to differ.
benn hired a mercenary to kill my sig...

handsomedave
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Post by handsomedave » Thu Mar 12, 2009 5:23 am

Just take a little time and effort to learn just like all other things worth knowing.

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eman7613
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Post by eman7613 » Thu Mar 12, 2009 6:54 am

okay we get it, lots of people thing current blender is difficult to use, others thing it isnt, and other say yes it is but if you stick at it you will learn it.


now stop... please
Yes i know, my spelling sucks

handsomedave
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Post by handsomedave » Thu Mar 12, 2009 1:55 pm

All animation apps capable of use for production are HARD

neo0.
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Post by neo0. » Thu Mar 12, 2009 8:10 pm

I suspect that the UI will even get better, since this appears to be only the early stages of the UI redesign. :)

More UI shots!

Image
Image

OMG :shock: I think this will be the perfect 3d art app. :)

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WytRaven
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Post by WytRaven » Fri Mar 13, 2009 1:23 am

Nice to see that key elements are still where they should be: coordinate space selector, layers, etc
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

Stromberg
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Post by Stromberg » Fri Mar 13, 2009 8:19 am

Nicely done tough, always hated blender ui, it's maybe great if you learn it but i dont have the time trying to learn it, atleast not how it did look... maybe i'l give it a try when they realese the new version :)

doublez
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Post by doublez » Fri Mar 13, 2009 8:22 am

I don't see this as that big of a deal. It's looks somewhat the same, just cleaner and organized slightly different. It looks like same basic layout style as before though.

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