Cindigo 1.1.18 - stable RC1
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- Posts: 51
- Joined: Thu Jul 03, 2008 10:46 pm
- Location: Berlin, Germany
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both previews and igm export are fixed for the next version (was the same problem, actually). low priority bug, too.iacx wrote:I too have the same problem ...
that shouldnt be a problemiacx wrote:I must say that I have C4D 11.
@camox, c 4, matze or anyone who experienced a crash on igs export
i cannot reproduce this behaviour, can someone post a c4d scene that crashes on export?
im done with reorganizing the material helper. the next step will be adding more options (like shaders, more spectra, external igms).
heres what i did:
- removed redundancies (diffuse color (in phong, diffuse, diffuse trans), exponent (phong and glossy) and such)
- removed the included "basic" and "coordinates" tabs (which is quite experimental, im not sure if its good to do that )
- added missing texture options for albedo
- reorganized everything into tabs
some pics:
heres what i did:
- removed redundancies (diffuse color (in phong, diffuse, diffuse trans), exponent (phong and glossy) and such)
- removed the included "basic" and "coordinates" tabs (which is quite experimental, im not sure if its good to do that )
- added missing texture options for albedo
- reorganized everything into tabs
some pics:
here is a crashing scene
thank you for your great work, fused!
thank you for your great work, fused!
- Attachments
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- Raum_02_indigo.zip
- (45.12 KiB) Downloaded 158 times
hmm, guess that should be possible. but its not top priority. background mat isnt imolemented yet.pixie wrote:Could you substitute the floor by a very large plane? BTW, is the new background material already implemented?
well, i could. but its a lot of work. so youll either have to explain my boss why he should keep paying me altough i dont come to work or you have to pay my rent ^^pixie wrote:Couldn't you make it like vray materials? Or even Cinema own shaders? A special Material? But it surely is looking neat
to make it good, that is. i could do it quick and dirty, but that wouldnt be fun to use..
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