Simple Renderings Thread
Maybe this will make more sense:
Code: Select all
<material>
<name>led_blue</name>
<diffuse>
<albedo>
<constant><rgb>
<rgb>0.7 0.7 0.7</rgb>
<gamma>2.2</gamma>
</rgb></constant>
</albedo>
<base_emission>
<constant>
<rgb>
<rgb>0.000000 1039999365.806580 6400000095.367432</rgb>
<gamma>1</gamma>
</rgb>
</constant>
</base_emission>
<layer>1</layer>
</diffuse>
</material>
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
Don't ask me where the colours come from, I'll see what comes up with a better convergence. All triangles of the sphere are sharing the same 3 UVs, the sphere itself is a meshlight (woops) using the "laser.ies", from someone here but I don't remember who
Candidate for an avatar
Candidate for an avatar
- Attachments
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- default.igs.jpg (53.25 KiB) Viewed 4921 times
obsolete asset
Hey Dom, check out this Tutorial how to get a nicer Floor. I still don't think yours is very convincing atm
This Floor Material was done the same way.
Jo CTZn... before you get a new avatar, pleas tell us what your actual one is
This Floor Material was done the same way.
Jo CTZn... before you get a new avatar, pleas tell us what your actual one is
polygonmanufaktur.de
Kind of, since it's an ies rays can't be parallel, but it has a angles of 1° so it's interesting enough. Found it, you can thank alex22:There is a laser ies?
http://www.indigorenderer.com/joomla/fo ... 0462#60462
Hey sure, it's about time to ask The last render has 2 years and 2 weeks, from rensersphere tests. It uses Indigo 0.7test4, liked both noise and shade, conceptuallyJo CTZn... before you get a new avatar, pleas tell us what your actual one is
Follows the more converged render, this explaining that...
PS: hey, don't take the new avatar too seriously, it's a try out, not sure I'm liking it (kind of common). Ah, changed. I like that one.
- Attachments
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- CTZn_avatar_source.jpg (37.28 KiB) Viewed 4816 times
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- Less and less interesting, demonstrating that all is possible :D
- More_Convergence.jpg (20.2 KiB) Viewed 4816 times
obsolete asset
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