Simple Renderings Thread

Get feedback from others on your works in progress
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Pibuz
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Post by Pibuz » Fri Jan 23, 2009 8:18 pm

Hey Tys! They're not so simple!!
Wonderful work pal :D
The alembic (or the bong :?: ... :D) is amazing.. :D

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mrmoose
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Post by mrmoose » Sat Jan 24, 2009 5:02 am

4 Aermacchi MB339 (italian frecce tricolori) flying in the sky 8)
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fly.jpg
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OnoSendai
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Post by OnoSendai » Sat Jan 24, 2009 10:54 am

Very nice Tys, I like the car images.

ornitorrincos
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Post by ornitorrincos » Tue Jan 27, 2009 11:20 am

a Camera I'm working on,(just the lenses) I'm doing it lo learn how to use the indigo materials and shaders
Attachments
im1233009313.png
sigma 70-300 DG MACRO(Nikon mount)
im1233009313.png (828.1 KiB) Viewed 4810 times

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Olis
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Post by Olis » Wed Jan 28, 2009 10:01 am

This is something I'm working on atm.

Image
Last edited by Olis on Sat Jan 31, 2009 12:53 pm, edited 1 time in total.
Your lights stand no chance against the Indigo sun!

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Zom-B
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Post by Zom-B » Wed Jan 28, 2009 12:06 pm

ornitorrincos wrote:a Camera I'm working on,(just the lenses) I'm doing it lo learn how to use the indigo materials and shaders
nice start orni :)

take care about a basic rule for indigo:

"sharp edges + normal smoothing = evil"

You can see it in the front part of your lense, the outer plastic ring on the left has some dark shading artifacts!

Bevel your edges (best) or simply lowerthe general smoothin angle of youmesh in your 3D app for export (if your exporter supports this!?!)
polygonmanufaktur.de

neo0.
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Post by neo0. » Thu Jan 29, 2009 11:58 am

Made working lense...
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im1233170300.png
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Borgleader
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Post by Borgleader » Thu Jan 29, 2009 12:06 pm

Did you use some sort of colored glasss or sss or something? it doesnt look all that transparent...or is it just me?
benn hired a mercenary to kill my sig...

neo0.
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Post by neo0. » Thu Jan 29, 2009 12:30 pm

I used a slight blue tinge.. Probably not the best idea in retrospect...

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CTZn
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Post by CTZn » Fri Jan 30, 2009 4:25 am

You won again the price of the heaviest image on page, thanks for a pic tho ;)

(you can right now save to jpg locally, edit your post, browse for the jpg image in the new image applet then hit update on the first image applet)

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CTZn
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Post by CTZn » Sun Feb 08, 2009 4:26 am

Candy Amber,

Honey Tar.

(would you chew this ?)
Attachments
candyAmberHoneyTar.jpg
Glossy transparent:
candyAmberHoneyTar.jpg (83.9 KiB) Viewed 4297 times
obsolete asset

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matsta
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Post by matsta » Sat Feb 14, 2009 9:04 am

Canon unbranded lens :P cus im lazy.
Quick render. Just practicing some modelling.
Blenders booleans are utterly useless,
that is so much as to say that i cant use them :P
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Canon Lenses.png
Canon Lenses.png (306.67 KiB) Viewed 4069 times

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Zom-B
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Post by Zom-B » Sat Feb 14, 2009 9:34 am

nice matsa, even if the first one is extremely dark in the front... did ya use total RGB 000 Black?

I also love the floor, but I think the result would be nicer if you would stick to the matdb settings, also scale is a little off, your lens looks big like a cat ;-)
polygonmanufaktur.de

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matsta
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Post by matsta » Sat Feb 14, 2009 10:15 am

i get errors when trying to use the .igm, says that the material being used is undefined, and i really couldnt be bothered to do it properly, to be honest ive never been able to use a .pigm, even after adjusting all the destinations and mat names etc. lol they could be REALLY small floor boards ;)

lol thanks zomB

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CTZn
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Post by CTZn » Mon Feb 16, 2009 10:40 pm

Image


Image
obsolete asset

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