Indigo fatal error
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Indigo fatal error
Hi
Im trying to render a scene in indgio through the blendigo exporter and using the indigo_console. After a while i get the error message below and the render doesnt start
IndigoDriverExcep: SceneLoaderExcep: No 'spectrum' element found in meshlight element. (In element 'meshlight', around line 390928, column 5)
Fatal Error: IndigoDriverExcep: SceneLoaderExcep: No 'spectrum' element found in meshlight element. (In element 'meshlight', around line 390928, column 5)
Does anyone know what the the problem is?
any replies are much appreciated
Im trying to render a scene in indgio through the blendigo exporter and using the indigo_console. After a while i get the error message below and the render doesnt start
IndigoDriverExcep: SceneLoaderExcep: No 'spectrum' element found in meshlight element. (In element 'meshlight', around line 390928, column 5)
Fatal Error: IndigoDriverExcep: SceneLoaderExcep: No 'spectrum' element found in meshlight element. (In element 'meshlight', around line 390928, column 5)
Does anyone know what the the problem is?
any replies are much appreciated
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- Borgleader
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ok. i tried 2 things. i realised that the UV texture wasnt in the indigo folder, so i moved it there, but the problem persisted, then i deleted the object with the UV texture, and it still persisted, then i tried the default blender scene with one cube and a sun light, it still came up with the same message i have one last thing to test though, so ill do that then post the results.
Thanks for all the help so far btw
edit:
ok, my last resort didnt help, so how do i solve the problem of there being no information about the texture?[/quote]
Thanks for all the help so far btw
edit:
ok, my last resort didnt help, so how do i solve the problem of there being no information about the texture?[/quote]
- Borgleader
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- Borgleader
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Right-o but he shouldnt getting that error if opened blender's default scene and pressed export. Which is what i think he tried.doublez wrote:Have you tried unwrapping your mesh? You don't have to put a texture on it though.
Go into face select mode (when in object mode press 'f') then press 'u' and choose 'unwrap'
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