Indigo 1.1.15
- Kosmokrator
- Posts: 1141
- Joined: Sat Jul 29, 2006 11:52 am
- Location: Greece-Athens
tnx ono... i like the new update....full speed optimized..
1.1.14 difuse test
432739.57834 samples / second
1.1.15 difuse test
587564.44675 samples / second
also this is on my new i7 core 965xe at stock clocks and x32 version!
nice work Ono
1.1.14 difuse test
432739.57834 samples / second
1.1.15 difuse test
587564.44675 samples / second
also this is on my new i7 core 965xe at stock clocks and x32 version!
nice work Ono
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
- joegiampaoli
- Posts: 837
- Joined: Thu Oct 05, 2006 7:12 am
- Location: San Miguel de Allende-MEXICO
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Ok I can confirm this same error on indigo for linux 32 build. All textures can't be loaded for some strange reason, opened all xml files, checked paths and names and all looks well except when launching them under indigo.zuani wrote:hi ono thanks for indigo and indigo linux release!
When loading scene diffuse trasmitter, indigo me by mistake!
in evry scene that contain texture,indigo me by mistake.....
Ok, found and fixed that bug. Will post update soon.joegiampaoli wrote:Ok I can confirm this same error on indigo for linux 32 build. All textures can't be loaded for some strange reason, opened all xml files, checked paths and names and all looks well except when launching them under indigo.zuani wrote:hi ono thanks for indigo and indigo linux release!
When loading scene diffuse trasmitter, indigo me by mistake!
in evry scene that contain texture,indigo me by mistake.....
- joegiampaoli
- Posts: 837
- Joined: Thu Oct 05, 2006 7:12 am
- Location: San Miguel de Allende-MEXICO
- Contact:
Re: Indigo 1.1.15
1) is the diffuse albedo declared implicitly ?OnoSendai wrote: You can set background materials like this:
Code: Select all
<background_settings> <background_material> <material> <name>background_material</name> <diffuse> <base_emission> <constant> <rgb> <rgb>1 1 1</rgb> <gamma>1</gamma> </rgb> </constant> </base_emission> </diffuse> </material> </background_material> <emission_scale> <material_name>background_material</material_name> <measure>luminance</measure> <value>20000</value> </emission_scale> </background_settings>
2) can we please know more on emission_scale::value types available ?
3) are those types available for materials emission too ?
4) Exit portals seems to be blocking most of the light coming from background_settings. If that was not with reinhard I could swear the screen is black with:
Code: Select all
<value>200000000000000000000000000</value>
Re: Indigo 1.1.15
1) maybe yes, but its probably black. one should only use diffuse materials with emission, no albedoCTZn wrote:1) is the diffuse albedo declared implicitly ?OnoSendai wrote: You can set background materials like this:
Code: Select all
<background_settings> <background_material> <material> <name>background_material</name> <diffuse> <base_emission> <constant> <rgb> <rgb>1 1 1</rgb> <gamma>1</gamma> </rgb> </constant> </base_emission> </diffuse> </material> </background_material> <emission_scale> <material_name>background_material</material_name> <measure>luminance</measure> <value>20000</value> </emission_scale> </background_settings>
2) can we please know more on emission_scale::value types available ?
3) are those types available for materials emission too ?
4) Exit portals seems to be blocking most of the light coming from background_settings. If that was not with reinhard I could swear the screen is black with:an exit portal and either linear or camera at maximum.Code: Select all
<value>200000000000000000000000000</value>
2) have look at the manual, chaper about "model" element
3) emission scale in background_settings and model are exactly the same thing. again, check out the pages in the manual about it
4) no idea
- joegiampaoli
- Posts: 837
- Joined: Thu Oct 05, 2006 7:12 am
- Location: San Miguel de Allende-MEXICO
- Contact:
- joegiampaoli
- Posts: 837
- Joined: Thu Oct 05, 2006 7:12 am
- Location: San Miguel de Allende-MEXICO
- Contact:
Just a note, as usual I always open antialias test scene to test I noticed this difference between windows + linux same 1.1.15 versions, below are screen shots, but I think it's mostly an error on the scene file since I also tried with diffuse transmitter scene and both render with same luminosity.
Just in case maybe it is something wrong with the scene file included in linux version and maybe not something with that indigo engine under certain scene conditions......
Just in case maybe it is something wrong with the scene file included in linux version and maybe not something with that indigo engine under certain scene conditions......
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- linux.png (260.64 KiB) Viewed 4536 times
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