Who else here is excited for Blender 2.5?
Who else here is excited for Blender 2.5?
Im one of those people who, about a year ago, discovered this really neat 3D app that seemed to pack everything you could ever want (liquidds, physics, etc.).. Tried it and promptly gave up because the UI was a mess.
Well, thats all going to change soon.
http://download.blender.org/documentati ... ers_ui.pdf
How many other 3D packages even have fluid simulation?
Well, thats all going to change soon.
http://download.blender.org/documentati ... ers_ui.pdf
How many other 3D packages even have fluid simulation?
- Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
Re: Who else here is excited for Blender 2.5?
The blender UI is not a mess, it actually feels quite nice, if you actually try to learn it for more than a few days. I stuck with it and im quite happy. and of course I'm excited about 2.5 bu thats not new.neo0. wrote:Im one of those people who, about a year ago, discovered this really neat 3D app that seemed to pack everything you could ever want (liquidds, physics, etc.).. Tried it and promptly gave up because the UI was a mess.
Well, thats all going to change soon.
http://download.blender.org/documentati ... ers_ui.pdf
How many other 3D packages even have fluid simulation?
benn hired a mercenary to kill my sig...
Re: Who else here is excited for Blender 2.5?
i gave up on day 4Borgleader wrote:The blender UI is not a mess, it actually feels quite nice, if you actually try to learn it for more than a few days. I stuck with it and im quite happy. and of course I'm excited about 2.5 bu thats not new.neo0. wrote:Im one of those people who, about a year ago, discovered this really neat 3D app that seemed to pack everything you could ever want (liquidds, physics, etc.).. Tried it and promptly gave up because the UI was a mess.
Well, thats all going to change soon.
http://download.blender.org/documentati ... ers_ui.pdf
How many other 3D packages even have fluid simulation?
but seriously, the blender UI has needed some loveing for a long time now.
Yes i know, my spelling sucks
- Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
Re: Who else here is excited for Blender 2.5?
I'm not saying its perfect because it isnt, but I still like it. and its not like its that hard to learn. yeah it takes a while, but I mean c'mon the thing's free. I rather spend more time learning to use something thats free (like Blender, or Gimp) than cracking a well established software like 3DS, Maya, XSI...eman7613 wrote:
i gave up on day 4
but seriously, the blender UI has needed some loveing for a long time now.
But I guess that's just me.
benn hired a mercenary to kill my sig...
- PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
- Contact:
Re: Who else here is excited for Blender 2.5?
it is - seriously. it takes a lot of getting used to. too much for my taste.Borgleader wrote:The blender UI is not a mess
so...
im excited about blender 2.5!!!
- Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
The pdf perfectly puts into words my issues with the UI. Heck, clicking a button in the button panel can cause a completely new set of buttons to appear.
When I tried to learn it, I found that the options menu is hidden, and you actually need to pulll it down. Come on. It could have been much more self explanatory than that.
That really epitomizes the problems underlying Blenders learning curve. They have way too much stuff to fit and they've taken bizarre approaches to getting it to fit. Thats the problem with the nonoverlapping UI concept. Popups, free up space by only presenting you with options, when they are called for. Heck, the bottom tool bar has a scroll bar... Alot of the buttons are labeled with amigious shorthand. Something like "trnsp" to stand for transparency.
Personally, I spent a week with Blender and I got nowhere. I learned Hexagon in an hour or something.
Although to be fair, Blenders UI came about when the very concept of a GUI was still in it's infancy.
When I tried to learn it, I found that the options menu is hidden, and you actually need to pulll it down. Come on. It could have been much more self explanatory than that.
That really epitomizes the problems underlying Blenders learning curve. They have way too much stuff to fit and they've taken bizarre approaches to getting it to fit. Thats the problem with the nonoverlapping UI concept. Popups, free up space by only presenting you with options, when they are called for. Heck, the bottom tool bar has a scroll bar... Alot of the buttons are labeled with amigious shorthand. Something like "trnsp" to stand for transparency.
Personally, I spent a week with Blender and I got nowhere. I learned Hexagon in an hour or something.
Although to be fair, Blenders UI came about when the very concept of a GUI was still in it's infancy.
Gave up after 2 hours I guess... From the link neo gave:
I have said nothing !The design and layout of buttons and fields here is absolutely terrible - nothing less can describe it. First of all it is illogical. It is not at all communicated that the Corner Cut drop-down menu (Innervert is currently selected in the screenshot) applies only to Fractal and Subdivide, neither is it communicated that the Limit number field relates to Rem Doubles, nor is it clear that Threshold applies to none of the tools visible in this panel (It applies to the Select Similar command found elsewhere).
Apart from being illogical, it is also inconsistent: Some of the mesh editing tools are only found in this panel, others are found in the mesh editing menu in the 3d window, yet some of these are found both places, and some of them not. Some features accessible from the Mesh menu have settings for it in the Mesh panel.
neo, did you actually READ it?
The section about non-modality.
They actually want to even REDUCE the popups, where they still appear! xD Don't post things like that without READING......
For anyone who is too lazy to read through it:
http://river-valley.tv/conferences/blen ... am_Reynish <- 3rd in the list. Though, AFTER that, The paper got updated again... (didn't notice a difference, though xD)
The section about non-modality.
They actually want to even REDUCE the popups, where they still appear! xD Don't post things like that without READING......
For anyone who is too lazy to read through it:
http://river-valley.tv/conferences/blen ... am_Reynish <- 3rd in the list. Though, AFTER that, The paper got updated again... (didn't notice a difference, though xD)
Who is online
Users browsing this forum: No registered users and 58 guests