[Blendigo 1.1.13]Where are my emits materials ?

Announcements, requests and support regarding the Blender Indigo export script
Post Reply
6 posts • Page 1 of 1
tase
Posts: 20
Joined: Sun Nov 23, 2008 8:38 am

[Blendigo 1.1.13]Where are my emits materials ?

Post by tase » Wed Dec 03, 2008 8:02 pm

I recently update my version of Blendigo (and Indigo too), and surprise, i don't have a emit material :shock:
What's wrong ?
Image

User avatar
SmartDen
Developer
Posts: 999
Joined: Fri Oct 13, 2006 10:58 pm
Location: Canary Islands
Contact:

Post by SmartDen » Wed Dec 03, 2008 8:55 pm

Oh, dear, open your eyes! almost each material can emitt in new blendigo/indigo.
But ok, i'll make a mini-tutorial
Check normals, dude!

Image
Image

tase
Posts: 20
Joined: Sun Nov 23, 2008 8:38 am

Post by tase » Wed Dec 03, 2008 9:20 pm

Ok, but how do you explain this ?
Render with Blendigo 1.0.9_3
Set up: A mesh as light and a .exr
Image

Render with Blendigo 1.1.13
Set up: Same as above
Image

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Post by CTZn » Wed Dec 03, 2008 9:44 pm

Can be a bad energy ratio (ie light too weak). Maybe env_maps are stronger in new version, rendering other lights dull ?

User avatar
SmartDen
Developer
Posts: 999
Joined: Fri Oct 13, 2006 10:58 pm
Location: Canary Islands
Contact:

Post by SmartDen » Wed Dec 03, 2008 10:07 pm

for all the blind people out there
Image
Image
Check normals, dude!

Image
Image

tase
Posts: 20
Joined: Sun Nov 23, 2008 8:38 am

Post by tase » Thu Dec 04, 2008 3:15 am

Thanks and sorry for the inconvenience :oops: :lol:

Post Reply
6 posts • Page 1 of 1

Who is online

Users browsing this forum: No registered users and 7 guests