Blendigo for v1.1.13
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- Joined: Wed Jul 12, 2006 5:26 pm
Two things :
Opening an existing scene, the emitter definitions are lost and should be redefined. Could it be possible to keep them and to convert them automatically ?
It seems that UV data are not (or not always) transmitted correctely, don't know exactely in what context but I obtain different results with blendigo 1.1.7 and 1.1.13 over the same indigo version 1.1.14. I'll give you more info as soon as I can identify them. Does somebody else meet the same problem ?
Thanks again
Opening an existing scene, the emitter definitions are lost and should be redefined. Could it be possible to keep them and to convert them automatically ?
It seems that UV data are not (or not always) transmitted correctely, don't know exactely in what context but I obtain different results with blendigo 1.1.7 and 1.1.13 over the same indigo version 1.1.14. I'll give you more info as soon as I can identify them. Does somebody else meet the same problem ?
Thanks again
I've a error in a scene with lights IES,
This scene worked well e now...
Fatal Error: IndigoDriverExcep: SceneLoaderExcep: ObjectExcep: transformation matrix is not invertible (In element 'model', around line 2711, column 5)
Stopped.
can you help me?
thanks for all SmartDen the script is very good
edit:
oops
worldscale 0.1 *10^0 error
worldscale 0.1 *10^1 ok
problem solved
This scene worked well e now...
Fatal Error: IndigoDriverExcep: SceneLoaderExcep: ObjectExcep: transformation matrix is not invertible (In element 'model', around line 2711, column 5)
Stopped.
can you help me?
thanks for all SmartDen the script is very good
edit:
oops
worldscale 0.1 *10^0 error
worldscale 0.1 *10^1 ok
problem solved
YES! i have seen that almost all the time. restarting blender fixes it but its annoying, i hoped i wasnt the only one. You know it also happens with yafaray and pretty much every other python script in blender to me. So it might be due to a new blender because it dont remember it before 2.48?
Is it with you also when you go over the button with the mouse, the button reappears and goes away when you press something?
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- Posts: 34
- Joined: Thu Dec 06, 2007 11:52 pm
Hi,
First of all thanks to SmartDen for this update, but I too get some errors on older scenes that worked with previous belndigo versions:
- UV maps are stretched out
- I get the same error as Olis (above in this thread)
- I get also this error on some scenes
What does this mean ?
Cheers
First of all thanks to SmartDen for this update, but I too get some errors on older scenes that worked with previous belndigo versions:
- UV maps are stretched out
- I get the same error as Olis (above in this thread)
- I get also this error on some scenes
Code: Select all
Fatal Error: IndigoDriverExcep: SceneLoaderExcep: ObjectExcep: transformation matrix is not invertible (In element 'model', around line 1699, column 5)
Cheers
1. working on itHarry Beaver wrote:Hi,
First of all thanks to SmartDen for this update, but I too get some errors on older scenes that worked with previous belndigo versions:
1. UV maps are stretched out
2. I get the same error as Olis (above in this thread)
3. I get also this error on some scenesWhat does this mean ?Code: Select all
Fatal Error: IndigoDriverExcep: SceneLoaderExcep: ObjectExcep: transformation matrix is not invertible (In element 'model', around line 1699, column 5)
Cheers
2. waiting for example scene
3. i guess you have instances in you secene. i'm remaking this part
EDIT BTW i have no issue this UV - maybe you post it too[/i]
Check normals, dude!
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- Posts: 34
- Joined: Thu Dec 06, 2007 11:52 pm
Hi SmartDen
About my previous post some examples:
1. see attached images (BI & Indigo)
2. try this scene: Challenge #17: Natural History
3. this is one example (attached blendfile)
About my previous post some examples:
1. see attached images (BI & Indigo)
2. try this scene: Challenge #17: Natural History
3. this is one example (attached blendfile)
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@1 i think your UV mapping is wrongHarry Beaver wrote:Hi SmartDen
About my previous post some examples:
1. see attached images (BI & Indigo)
2. try this scene: Challenge #17: Natural History
3. this is one example (attached blendfile)
@2 fixed. i need some more tests and i'll release it
@3 look in you World Scale settings
Check normals, dude!
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- Joined: Thu Dec 06, 2007 11:52 pm
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