Lego brick
Lego brick
Hi everbody,
I tried a few settings to find a material for a Lego brick (correct word?) but I'm not quite satisfied with my results.
so I ask everybody here if she/he can help me
greetings
Fencer
I tried a few settings to find a material for a Lego brick (correct word?) but I'm not quite satisfied with my results.
so I ask everybody here if she/he can help me
greetings
Fencer
- PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
- Contact:
- PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
- Contact:
Will have to search the scene again... will do that later
€dit: Found it... here you go... but don't ask me which mat is which color ^^
€dit: Found it... here you go... but don't ask me which mat is which color ^^
Code: Select all
<material>
<name>Material00</name>
<phong>
<ior>1.018</ior>
<diffuse_albedo_spectrum>
<rgb>
<rgb>0.651 0.098 0.098</rgb>
<gamma>2.2</gamma>
</rgb>
</diffuse_albedo_spectrum>
<exponent>124.452</exponent>
</phong>
</material>
<material>
<name>Material01</name>
<phong>
<ior>1.018</ior>
<diffuse_albedo_spectrum>
<rgb>
<rgb>1 0.498 0.2</rgb>
<gamma>2.2</gamma>
</rgb>
</diffuse_albedo_spectrum>
<exponent>124.452</exponent>
</phong>
</material>
<material>
<name>Material02</name>
<phong>
<ior>1.018</ior>
<diffuse_albedo_spectrum>
<rgb>
<rgb>0.098 0.4 0.098</rgb>
<gamma>2.2</gamma>
</rgb>
</diffuse_albedo_spectrum>
<exponent>124.452</exponent>
</phong>
</material>
<material>
<name>Material04</name>
<phong>
<ior>1.018</ior>
<diffuse_albedo_spectrum>
<rgb>
<rgb>0 0.2 0.698</rgb>
<gamma>2.2</gamma>
</rgb>
</diffuse_albedo_spectrum>
<exponent>124.452</exponent>
</phong>
</material>
<material>
<name>Material05</name>
<phong>
<ior>1.018</ior>
<diffuse_albedo_spectrum>
<rgb>
<rgb>0.2 0.4 0.898</rgb>
<gamma>2.2</gamma>
</rgb>
</diffuse_albedo_spectrum>
<exponent>124.452</exponent>
</phong>
</material>
<material>
<name>Material06</name>
<phong>
<ior>1.018</ior>
<diffuse_albedo_spectrum>
<rgb>
<rgb>0.8 0.8 0</rgb>
<gamma>2.2</gamma>
</rgb>
</diffuse_albedo_spectrum>
<exponent>124.452</exponent>
</phong>
</material>
<material>
<name>Material07</name>
<phong>
<ior>1.018</ior>
<diffuse_albedo_spectrum>
<rgb>
<rgb>0.949 0.949 0.949</rgb>
<gamma>2.2</gamma>
</rgb>
</diffuse_albedo_spectrum>
<exponent>124.452</exponent>
</phong>
</material>
<material>
<name>Material08</name>
<phong>
<ior>1.018</ior>
<diffuse_albedo_spectrum>
<rgb>
<rgb>0.329 0.298 0.298</rgb>
<gamma>2.2</gamma>
</rgb>
</diffuse_albedo_spectrum>
<exponent>124.452</exponent>
</phong>
</material>
<material>
<name>Material09</name>
<phong>
<ior>1.018</ior>
<diffuse_albedo_spectrum>
<rgb>
<rgb>0.2 0.2 0.2</rgb>
<gamma>2.2</gamma>
</rgb>
</diffuse_albedo_spectrum>
<exponent>124.452</exponent>
</phong>
</material>
<material>
<name>Material10</name>
<phong>
<ior>1.018</ior>
<diffuse_albedo_spectrum>
<rgb>
<rgb>0.4 0.2 0.2</rgb>
<gamma>2.2</gamma>
</rgb>
</diffuse_albedo_spectrum>
<exponent>124.452</exponent>
</phong>
</material>
<material>
<name>Material13</name>
<phong>
<ior>1.018</ior>
<diffuse_albedo_spectrum>
<rgb>
<rgb>0.898 0.698 0.2</rgb>
<gamma>2.2</gamma>
</rgb>
</diffuse_albedo_spectrum>
<exponent>124.452</exponent>
</phong>
</material>
<medium>
<name>MedMaterial18</name>
<precedence>10</precedence>
<basic>
<ior>1.00000</ior>
<cauchy_b_coeff>0.00000</cauchy_b_coeff>
<absorption_coefficient_spectrum>
<rgb>
<rgb>10 10 5.02</rgb>
<gamma>1</gamma>
</rgb>
</absorption_coefficient_spectrum>
</basic>
</medium>
<material>
<name>Material18</name>
<specular>
<internal_medium_name>MedMaterial18</internal_medium_name>
<transparent>true</transparent>
</specular>
</material>
<medium>
<name>MedMaterial21</name>
<precedence>10</precedence>
<basic>
<ior>1.00000</ior>
<cauchy_b_coeff>0.00000</cauchy_b_coeff>
<absorption_coefficient_spectrum>
<rgb>
<rgb>1.02 1.02 1.02</rgb>
<gamma>1</gamma>
</rgb>
</absorption_coefficient_spectrum>
</basic>
</medium>
<material>
<name>Material21</name>
<specular>
<internal_medium_name>MedMaterial21</internal_medium_name>
<transparent>true</transparent>
</specular>
</material>
<material>
<name>Material22</name>
<phong>
<ior>1.018</ior>
<diffuse_albedo_spectrum>
<rgb>
<rgb>0.549 0.549 0.549</rgb>
<gamma>2.2</gamma>
</rgb>
</diffuse_albedo_spectrum>
<exponent>124.452</exponent>
</phong>
</material>
<material>
<name>Material23</name>
<phong>
<ior>1.018</ior>
<diffuse_albedo_spectrum>
<rgb>
<rgb>0.8 0.8 0.698</rgb>
<gamma>2.2</gamma>
</rgb>
</diffuse_albedo_spectrum>
<exponent>124.452</exponent>
</phong>
</material>
<material>
<name>Material27</name>
<phong>
<ior>1.018</ior>
<diffuse_albedo_spectrum>
<rgb>
<rgb>0.8 0.8 0.8</rgb>
<gamma>2.2</gamma>
</rgb>
</diffuse_albedo_spectrum>
<exponent>124.452</exponent>
</phong>
</material>
I see...
you seem to have used a diffuse...
use a specular, turn up red and green a bit (green just a tad) and use pretty shallow IoR and medium Exponent... (1.2 IoR and 1000 Exponent or so) That's a first idea - maybe even lower IoR... and if the bricks are supposed to look entirely new, therefore higher exponent.)
@PS: O.o Why didn't you use ONE material per lego-material? xD Looks pretty messy like that (the code)
you seem to have used a diffuse...
use a specular, turn up red and green a bit (green just a tad) and use pretty shallow IoR and medium Exponent... (1.2 IoR and 1000 Exponent or so) That's a first idea - maybe even lower IoR... and if the bricks are supposed to look entirely new, therefore higher exponent.)
@PS: O.o Why didn't you use ONE material per lego-material? xD Looks pretty messy like that (the code)
- PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
- Contact:
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