General News and accouncements regarding the Indigo render engine
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StompinTom
- Posts: 1828
- Joined: Mon Sep 04, 2006 3:33 pm
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by StompinTom » Tue Aug 05, 2008 3:46 am
zsouthboy wrote:Please take the drama to off topic, guys.
+1
nothing to do with Indigo.
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BbB
- Posts: 1996
- Joined: Fri Feb 09, 2007 8:28 am
- Location: Berlin
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Contact:
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by BbB » Tue Aug 05, 2008 4:36 am
or take it outside
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Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
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by Borgleader » Tue Aug 05, 2008 4:59 am
BbB wrote:or take it outside
4 oclock in back of the school
No but seriously, PM were invented for drama. Take it there
benn hired a mercenary to kill my sig...
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Big Fan
- Posts: 745
- Joined: Tue Oct 17, 2006 9:37 am
- Location: Nelson NZ
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by Big Fan » Tue Aug 05, 2008 11:56 am
No I am sorry I am not interested in receiving petty backbiting PM from people when I post about Indigo.
Perhaps lyc has trouble with English.
At no time did I ask for help in my post mentioning the bugs or the sample xml code
Until we had lyc post and then the worthless comments from the amused or disapproving spectators we were doing fine.
Here is a list of some useful things people could do while they wait for smartdens script update
1. make a challenging artwork and post it in the gallery
2. make a tutorial for their fellow blenderheads with less knowledge than themselves
3. start off the 1.1.8 stable wiki page or check 1.0.9
4. learn python so they can add their own requests.
5. hand edit xml code for 1.1.6/7 and look for bugs to report
6. answer some forum questions or make constructive crits of in progress works.
7. prepare a blendernation article about the recent blended lights addition to Indigo
8. report interesting news from the outside rendering world to the forum
9. upload 5 new materials to the library
10. play a game , read a book, help old ladies across the road..
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Woodie
- Posts: 188
- Joined: Thu Oct 11, 2007 2:25 am
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by Woodie » Tue Aug 05, 2008 2:54 pm
Big Fan, as I am aware you have been cocking your own version of blender script. Do you still do it? I would gladly check it out.
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Big Fan
- Posts: 745
- Joined: Tue Oct 17, 2006 9:37 am
- Location: Nelson NZ
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by Big Fan » Tue Aug 05, 2008 7:53 pm
I am sorry Woodie its too broken at the moment.
Its in an in between state - sorta spread over 1.1.5-1.1.6-1.1.7
I really need ono to fix some stuff first so I can work on it properly.
You probably can say it is in the process of being 'cocked' - although I am probably lucky to do that at my age
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OnoSendai
- Posts: 6241
- Joined: Sat May 20, 2006 6:16 pm
- Location: Wellington, NZ
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by OnoSendai » Wed Aug 06, 2008 3:37 am
I'll release 1.1.8 tomorrow barring any unforeseen issues.
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Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
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by Borgleader » Wed Aug 06, 2008 4:14 am
OnoSendai wrote:I'll release 1.1.8 tomorrow barring any unforeseen issues.
NICE! You just made my day.
benn hired a mercenary to kill my sig...
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Whaat
- Posts: 1827
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- Location: Canada
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by Whaat » Wed Aug 06, 2008 6:15 am
OnoSendai wrote:I'll release 1.1.8 tomorrow barring any unforeseen issues.
As long as there are only bugfixes and no new features, you've made my day...
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Regius
- Posts: 13
- Joined: Sat Jul 12, 2008 9:18 pm
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by Regius » Wed Aug 06, 2008 9:47 am
OnoSendai wrote:I'll release 1.1.8 tomorrow barring any unforeseen issues.
Come on, man! I can't keep up the peace! New features, richer GUI... I can't test/learn them with you always sticking out a new version!
Ok, kidding!
Thanks for you efforts! Thanks for you efforts! (twice, not mispelled)
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sugokuGENKI
- Posts: 16
- Joined: Sun Jul 20, 2008 5:05 am
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by sugokuGENKI » Wed Aug 06, 2008 10:30 pm
/me sighs with relief, (loves this project)
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Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
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by Borgleader » Thu Aug 07, 2008 12:01 am
Regius wrote:OnoSendai wrote:I'll release 1.1.8 tomorrow barring any unforeseen issues.
Come on, man! I can't keep up the peace! New features, richer GUI... I can't test/learn them with you always sticking out a new version!
Ok, kidding!
Thanks for you efforts! Thanks for you efforts! (twice, not mispelled)
well actually im pretty sure 1.1.8 is actually a bug fixing release. like... the .float format thats broken and stuff.
benn hired a mercenary to kill my sig...
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CTZn
- Posts: 7240
- Joined: Thu Nov 16, 2006 4:34 pm
- Location: Paris, France
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by CTZn » Thu Aug 07, 2008 1:20 am
the .float format thats broken
Everyone is looking for his own cat, i'm expecting different fixes
obsolete asset
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Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
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by Borgleader » Thu Aug 07, 2008 4:08 am
CTZn wrote:the .float format thats broken
Everyone is looking for his own cat, i'm expecting different fixes
I actually dont mind about that
its just the one example that came through my mind when i wrote my post.
benn hired a mercenary to kill my sig...
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sugokuGENKI
- Posts: 16
- Joined: Sun Jul 20, 2008 5:05 am
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by sugokuGENKI » Thu Aug 07, 2008 11:24 pm
no 1.1.8 yet?
though the longer it takes the better it's going to be i guess
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