paper on Spore's animation system
spore presentation - lots of new info, man they sure have fleshed out the game a lot!
creature
http://www.youtube.com/watch?v=gLl6nS8Q1Iw&e
tribal
http://www.youtube.com/watch?v=Cyc9b-ToK2Y&e
Civilisation
http://www.youtube.com/watch?v=3btyCZ5Amzo
still waiting on part 4...
E3 was two weeks ago, but the news are still coming from it. Now Gamereactor posted a new ingame footage, with the narration of Stephen Lim, Spore developer.
Around the middle of the video, we cas see clear examples of flying, (that is called "gliding", but there is no difference).
creature
http://www.youtube.com/watch?v=gLl6nS8Q1Iw&e
tribal
http://www.youtube.com/watch?v=Cyc9b-ToK2Y&e
Civilisation
http://www.youtube.com/watch?v=3btyCZ5Amzo
still waiting on part 4...
Cell stage presentation
http://www.gametrailers.com/player/3676 ... =%20Tribal
3 game difficulty levels. I like the time line display as well
http://www.gametrailers.com/player/3676 ... =%20Tribal
3 game difficulty levels. I like the time line display as well
Gamasutra has an interesting (and in-depth!) interview with Soren Johnson regarding Spore
Interview: Soren Johnson - Spore's Strategist
http://www.gamasutra.com/view/feature/3 ... pores_.php
Interview: Soren Johnson - Spore's Strategist
Designer and programmer Soren Johnson came to work at Maxis on Spore in late 2007, after more than 5 years working as a designer on the Civilization series at Firaxis. Most notably, he programmed the AI for Civilization III and then stepped up to lead designer and AI creator on the acclaimed Civilization IV - so adding him was a significant coup for Will Wright's Emeryville-based team.
http://www.gamasutra.com/view/feature/3 ... pores_.php
- Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
Maxis has made some Spore prototypes available for download
http://www.spore.com/comm/prototypesMaxis made two new prototypes available. Instead of weird simulations, now they released the whole prototypes of the creature and space stages.
In SPUG, the player controls an avatar creature on a simple planetary terrain where they may hunt prey, evade predators, eat, rest and level up their stats.
In SPACE, the player explores a galaxy of stars with a spacecraft, discovering new worlds to terraform and colonize and encountering alien species to fight or befriend.
Who is online
Users browsing this forum: No registered users and 73 guests