Indigo 1.1.6
had it too. for me it happend with whats described above. are you doing the same?fused wrote:that looks exactly like when you try to mix 64 and 32 bit versions in network rendering (1.0.9).Deus wrote:Also I found some strange firefly bug. (I havent run Indigo in a year so it might be my stupidity)
at least thats the result i always get when trying this.
Network render does not stop
I got network rendering working. But when I specify a haltspp the master stops but the slaves keep going.
I also get the MySocketExcep errors when stopping/quitting.
Lastly, the new tabs along the bottom of the indigo.exe UI are so large I can't see the real-time log info on some machines (none here have that high of resolution to stretch the window wide enough) and I'm finding the log file is not being written to even with explicit <logging>true</logging> in the ini file.
I also get the MySocketExcep errors when stopping/quitting.
Lastly, the new tabs along the bottom of the indigo.exe UI are so large I can't see the real-time log info on some machines (none here have that high of resolution to stretch the window wide enough) and I'm finding the log file is not being written to even with explicit <logging>true</logging> in the ini file.
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Re: Indigo 1.1.6
Yay for 32 bit displacement maps!OnoSendai wrote: * added EXR as supported texture format.
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