Pure sci-fi (added short animation)

Show off your final renders
User avatar
suvakas
3rd Place Winner
Posts: 2613
Joined: Mon Sep 04, 2006 11:08 pm
Location: Estonia
Contact:

Post by suvakas » Mon Jun 30, 2008 6:41 pm

Gotcha !
I thought so.
Still really cool 8)

User avatar
kwistenbiebel
Posts: 496
Joined: Sat Jan 27, 2007 12:31 am

Post by kwistenbiebel » Mon Jun 30, 2008 6:46 pm

That animation is soooo cool!

User avatar
OnoSendai
Developer
Posts: 6241
Joined: Sat May 20, 2006 6:16 pm
Location: Wellington, NZ
Contact:

Post by OnoSendai » Mon Jun 30, 2008 6:55 pm

yup, very cool :)

User avatar
rgigante
Posts: 326
Joined: Wed Jun 28, 2006 6:46 am
Location: Italy

Post by rgigante » Mon Jun 30, 2008 7:40 pm

time sampling - time sampling - time sampling... 8)

BbB
Posts: 1996
Joined: Fri Feb 09, 2007 8:28 am
Location: Berlin
Contact:

Post by BbB » Mon Jun 30, 2008 7:52 pm

rgigante
Tell me more :oops:

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Mon Jun 30, 2008 11:47 pm

O.o
That animation is amazing! VERY well done :D

User avatar
Borgleader
Posts: 2149
Joined: Mon Jun 16, 2008 10:48 am

Post by Borgleader » Tue Jul 01, 2008 1:35 am

I think it's really good except for the file compression.

BbB
Posts: 1996
Joined: Fri Feb 09, 2007 8:28 am
Location: Berlin
Contact:

Post by BbB » Wed Jul 02, 2008 7:54 pm

I've updated the animation link. Better, pimped-up version, with keyframed lights and a fix for the flickering bits in the past version.

Download here

User avatar
Borgleader
Posts: 2149
Joined: Mon Jun 16, 2008 10:48 am

Post by Borgleader » Wed Jul 02, 2008 8:25 pm

I thought the other one was cool This is epic :)

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Thu Jul 03, 2008 7:36 am

City_L_Res? Does this mean, there also is a _H_res?

BbB
Posts: 1996
Joined: Fri Feb 09, 2007 8:28 am
Location: Berlin
Contact:

Post by BbB » Thu Jul 03, 2008 8:00 am

No, but there's an un-compressed one ;-)

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Post by CTZn » Thu Jul 03, 2008 8:04 am

that's a great shot, no feeling of boundaries whatsoever... though the textures could had more variance, it took me some time to admit that the third ship wasn't flying through a building... the one wich pops up, after the "whale" landing.

I'm producing critics as easily as you do for great stuff anyway :shock:
obsolete asset

Wintermute
Posts: 9
Joined: Mon Jul 30, 2007 11:43 am

Post by Wintermute » Fri Jul 11, 2008 11:27 am

very nice stills and animation :)

howlong did this animation take? on what hardware ;)

greetings winter.

BbB
Posts: 1996
Joined: Fri Feb 09, 2007 8:28 am
Location: Berlin
Contact:

Post by BbB » Fri Jul 11, 2008 8:17 pm

This animation rendered in just a couple of hours. Faster than the still for sure. That's because it's Blender Internal and I didn't use anything fancy such as AAO.

User avatar
pixie
Indigo 100
Posts: 2332
Joined: Sat Dec 29, 2007 4:54 am
Location: Away from paradise
3D Software: Cinema 4D
Contact:

Post by pixie » Fri Jul 11, 2008 10:37 pm

I was thinking why on earth the quality was so low (when compared with the idea I had from your stills) now I got it... but if was to be animated by indigo renders that would be quite a feat! :D

Post Reply
75 posts

Who is online

Users browsing this forum: No registered users and 26 guests