Moka Pot
Moka Pot
Hi people!
I was using Indigo the last years when I have time, but no so often. So now I have time:
I spend a day modeling the moka pot and another day for do the renders. I have a moka pot and i love it, so I want to model it, but I decided to model the original italian coffe maker, because mi pot isn't very cute design.
To do the model I look in internet pictures and for the filters use my pot for reference. See that I miss the place of the spout, I realized very late so I let it here...
Well, here is the first render:
I used 2 mesh rectangular light, one pink and another cyan.
It was renderer in my Core2Duo T5300 1Gb Ram ddr2 Notebook.
Time elapsed: 19 h, 8 m, 9 s (Below normal)
Done 1646180000.00000 samples (2572.15625 samples per pixel)
Used: Cinema 4d to model it and make a color correction in Paint Shop Pro 7.
Sorry my bad english.
I was using Indigo the last years when I have time, but no so often. So now I have time:
I spend a day modeling the moka pot and another day for do the renders. I have a moka pot and i love it, so I want to model it, but I decided to model the original italian coffe maker, because mi pot isn't very cute design.
To do the model I look in internet pictures and for the filters use my pot for reference. See that I miss the place of the spout, I realized very late so I let it here...
Well, here is the first render:
I used 2 mesh rectangular light, one pink and another cyan.
It was renderer in my Core2Duo T5300 1Gb Ram ddr2 Notebook.
Time elapsed: 19 h, 8 m, 9 s (Below normal)
Done 1646180000.00000 samples (2572.15625 samples per pixel)
Used: Cinema 4d to model it and make a color correction in Paint Shop Pro 7.
Sorry my bad english.
Last edited by diegura on Tue Jul 08, 2008 9:34 am, edited 1 time in total.
- Kosmokrator
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- Joined: Sat Jul 29, 2006 11:52 am
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Thx.
The metal es a Phong Al.nk Gamma=2.2 Exponent=400 with bump texture, And the other metal is the same but Exponent=35 and other bump map. Yes too many tiles here jeje, i like the mini tiles, like the tiles from a swimming pool or a kitchen .
Yep I'll will change the top texture, lets try with less tiles too
Here some pics from cinema 4d too.
The metal es a Phong Al.nk Gamma=2.2 Exponent=400 with bump texture, And the other metal is the same but Exponent=35 and other bump map. Yes too many tiles here jeje, i like the mini tiles, like the tiles from a swimming pool or a kitchen .
Yep I'll will change the top texture, lets try with less tiles too
Here some pics from cinema 4d too.
Very carefully and beautifully modelled. So convincing!
You should definitely get rid of the background and pick something less busy. Why not just a pure white studio background. Let your model do the talking, not the backdrop.
Also, with metal like that, I would use an HDR map to light it. You'd love the nice reflections.
You should definitely get rid of the background and pick something less busy. Why not just a pure white studio background. Let your model do the talking, not the backdrop.
Also, with metal like that, I would use an HDR map to light it. You'd love the nice reflections.
- Borgleader
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- Doug Armand
- Posts: 1038
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- Location: London UK
Thx BdB.BbB wrote:Very carefully and beautifully modelled. So convincing!
You should definitely get rid of the background and pick something less busy. Why not just a pure white studio background. Let your model do the talking, not the backdrop.
Also, with metal like that, I would use an HDR map to light it. You'd love the nice reflections.
I want to try what you say, but still dont' know how to configure the Hdri to light the scene.
- Doug Armand
- Posts: 1038
- Joined: Fri May 16, 2008 5:49 pm
- Location: London UK
That last one is looking very nice. Larger tiles works well. The metal texture is looking good too. No major crits from me.
The HDR option is easy - just add a HDR EXR image to the environment map slot. Thats all there is to it. Just choose one that is like a kitchenish interior. Plenty of free ones available on the net.
Make sure any HDR maps you use are in the EXR format. If not there is free software on the net for converting - or use Pshop CS3 like I do
The HDR option is easy - just add a HDR EXR image to the environment map slot. Thats all there is to it. Just choose one that is like a kitchenish interior. Plenty of free ones available on the net.
Make sure any HDR maps you use are in the EXR format. If not there is free software on the net for converting - or use Pshop CS3 like I do
Doug
Doug Armand
Doug Armand
Hi Doug, thx.Doug Armand wrote:That last one is looking very nice. Larger tiles works well. The metal texture is looking good too. No major crits from me.
The HDR option is easy - just add a HDR EXR image to the environment map slot. Thats all there is to it. Just choose one that is like a kitchenish interior. Plenty of free ones available on the net.
Make sure any HDR maps you use are in the EXR format. If not there is free software on the net for converting - or use Pshop CS3 like I do
Yes I want to use kitchen probe, I always use this hdr, now trying to converto to exr.
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