Kitchen

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neo0.
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Kitchen

Post by neo0. » Tue Jul 01, 2008 9:44 am

Well, here is my first attempt at an indoor scene.

There a re a lot of issues with it.. Black spots all over.,,
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Borgleader
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Post by Borgleader » Tue Jul 01, 2008 9:48 am

Well that is VERY good for a first attempt. I'm likin' it. But one thing stands out... The counter corners.

crojack
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Post by crojack » Tue Jul 01, 2008 10:43 am

yeah, and is the wall looks kind of weird, maybe the bump set too high? looks good for a first attempt.

neo0.
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Post by neo0. » Tue Jul 01, 2008 11:21 am

The sink is black and so is part of the wall? What would you recommend for fixing this?

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Olis
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Post by Olis » Tue Jul 01, 2008 1:00 pm

Is the sink supposed to be green as well?
Your lights stand no chance against the Indigo sun!

crojack
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Post by crojack » Tue Jul 01, 2008 1:10 pm

neo0. wrote:The sink is black and so is part of the wall? What would you recommend for fixing this?
Is that what you want it to be? I think as it is everything is way too reflective and it is hard to tell what the actual surface is and what the reflection is.

Just need some tweaking of the reflectivity.

neo0.
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Post by neo0. » Tue Jul 01, 2008 1:22 pm

Would it be possible to enlight the room by making the walls transparent?

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Borgleader
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Post by Borgleader » Tue Jul 01, 2008 1:23 pm

you could, or you could add emiting planes or something. Although I'm not really a lighting expert.

neo0.
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Post by neo0. » Tue Jul 01, 2008 2:52 pm


neo0.
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Post by neo0. » Tue Jul 01, 2008 3:46 pm

Got rid of the cartoony look
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Kram1032
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Post by Kram1032 » Wed Jul 02, 2008 9:57 am

n'n'n
nice'n'noisy^^

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Borgleader
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Post by Borgleader » Wed Jul 02, 2008 10:01 am

Hmm, is it the lighting or the whole in the sink looks odd? (and a bit too big?)

crojack
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Post by crojack » Wed Jul 02, 2008 12:15 pm

looks like the whole in the sink is too big and the faucet handles.


as far as lighting goes, just put a ceiling light in there and let it render for awhile. than you can start tweaking things.

(and you don't need to double post all over the place)

neo0.
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Post by neo0. » Wed Jul 02, 2008 7:11 pm

Update time

Let it render for 3 hours.

Too dark? Should I change the emitter to a more neutral color like white?
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CTZn
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Post by CTZn » Wed Jul 02, 2008 9:56 pm

Hey ! Maybe not white, but not that blue ! However that could just be a matter of setting a proper camera white point ... oh wait, highlights are white, so must be the light source :?:

edit: or maybe that's burn ?
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