I will try to explain my probleme but I'm not very good in english
I don't know if you have seen my topic in "WorkInProgress".
I'm currently making an island floating in the air above the earth!
(
http://www.indigorenderer.com/joomla/fo ... php?t=4447 )
I must represent the earth by a "indigo sphre"
Code: Select all
<sphere>
<material_name>Globe2</material_name>
<center>0 0 -6378135</center>
<radius>6378135</radius>
</sphere>
I'm must use an indigo sphere because it's faster than if i make an sphere in 3DS.. (wich will have a lot of polygon)
Moreover, if I want to use "atmospheric scattering", I must make a bigger sphere. Wich will be difficult in 3DS.
I don't know how to do this directly in 3DS. So i wrote a small soft wich inject XML code into your exported file.
Sometimes, I don't select the good "view" in 3DS. Then I launch indigo with Maxigo. When I come back to see my render, I see that I've made a very beautifull render of "TOP VIEW" or "FRONT VIEW" instead of "CAMERA VIEW".
So I replace your camera export with my own XML code. So that I'm sure I will not spent a lot of time into rendering a bad view.
Last thing. I don't know why but if I use a texture which is located in "Z:\TEXTURES", when I export, path look like this :
"\\oui-oui\SHARED_FOLDER\Textures\..."
Perhaps that is a 3DSMax trouble which send you WRONG pathname.
But I must replace all UNC path by my own path "Z:\" (can't use UNC path on the machine who make the render)