Photography (not amazing)
Photography (not amazing)
I did this recently just for fun, I like how it looks except for the wall
Modelled in Blender.
I used HDRI for the lighting.
Rendered for 60(!) hours on a 2.4ghz pentium (One core)
4800 samples per pixel.
A couple people have said (not on this forum) that the frame looked bent...
The frame isn't bent, I just put the camera at a weird angle and used a wide lens (26mm)
Modelled in Blender.
I used HDRI for the lighting.
Rendered for 60(!) hours on a 2.4ghz pentium (One core)
4800 samples per pixel.
A couple people have said (not on this forum) that the frame looked bent...
The frame isn't bent, I just put the camera at a weird angle and used a wide lens (26mm)
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- kwistenbiebel
- Posts: 496
- Joined: Sat Jan 27, 2007 12:31 am
Now that would be the only option to make it all really, I mean REALLY , physically correct, now wouldn't it ....Kram1032 wrote:...and an environment around the house and a planet around the environment and a solarsystem around the planet and a universe around the solar system so that you get correctly simulated night shots :D xD
I hope Ono didn't forget to code the Big Bang and a folding universe.
If not, go ask the man in the wheel chair.
By the way,
A very nice photo of a photo
But 60 hours?..
Nice idea
I also tried some picture pictures, but the bump on the wall came out waaaay too slow, so I qiut rendering
The second image: http://www.indigorenderer.com/joomla/fo ... highlight=
I also tried some picture pictures, but the bump on the wall came out waaaay too slow, so I qiut rendering
The second image: http://www.indigorenderer.com/joomla/fo ... highlight=
Nice render, I like the reflections!Macrob wrote:Nice idea
I also tried some picture pictures, but the bump on the wall came out waaaay too slow, so I qiut rendering
The second image: http://www.indigorenderer.com/joomla/fo ... highlight=
By the way, for the record..
I like to get my renders perfectly noise free.
That is why I rendered for 60 hours at 4800 samples.
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