Syringes
- kwistenbiebel
- Posts: 496
- Joined: Sat Jan 27, 2007 12:31 am
Good start, but I don't see the connection between the medical and the wiimote....
Last edited by kwistenbiebel on Mon Jun 09, 2008 1:15 pm, edited 1 time in total.
- kwistenbiebel
- Posts: 496
- Joined: Sat Jan 27, 2007 12:31 am
Well, I think people won't automatically make the connection between the syringes and drugs in this image, unless something more of a clue is given.
Can't help you with cauchy b and coefficient, sorry.
The trick will be getting the 'precedence' for both media (glass and fluid) correctly.
Maybe the material experts on this forum can be of assistance...
Can't help you with cauchy b and coefficient, sorry.
The trick will be getting the 'precedence' for both media (glass and fluid) correctly.
Maybe the material experts on this forum can be of assistance...
- PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
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sorry guys, I've problems with my bad englishPureSpider wrote:No, the glass precedence higher than the fluids is just fine
http://www.indigorenderer.com/joomla/fo ... php?t=4272zsouthboy wrote:Precedence allows you to model volumes without having to hack them up to put them inside one another.
For example, you can enclose your scene with a SSS air volume for a fog effect, and give it a precedence of 1.
If you have another volume (say a cup of water) in your scene inside the air, you just choose a higher precedence for it to "displace" the lower precedence volume, so 2 or higher.
and put a piece of SSS plastic in that water -> precedence of 3 or higher.
The SSS plastic will automatically displace the fog and the water, and the water will automatically displace the fog.
mr_jo, the glass still has to have higher precedence than the fluid (except neo0. modelled the syringes as if they are solid glass cylinders and added a fludicylinder, to get the hole...)
How ever it might be, precedence looks right, here.
I only never saw a glass syringe - they usually are made of plastic with close to no chromatic dispersion....
How ever it might be, precedence looks right, here.
I only never saw a glass syringe - they usually are made of plastic with close to no chromatic dispersion....
thanks Kram I'm sorry for my misunderstoodKram1032 wrote:mr_jo, the glass still has to have higher precedence than the fluid
P.S. I have a doubt
example: if I have a glass with prec=1 and a fluid whit prec=2 this for me means that the fluid has higher precedence (2 major than 1), is correct? or the minor number (1) means higher precedence?
Sorry again
ok thank you zsouthboy;zsouthboy wrote:The precedence number should be interpreted literally.
Precedence of 2 is higher than 1, therefore material with precedence 2 will "displace" material with precedence 1.
so I'm a little confused with precedence (or the fault is of my bad english ); did you see my render of "pinocchio"? well if the precedence of my water is 10 and I decide to put a bottle of glass underwater, wich precedence should I assign to the glass?
ok, I'm in, thanks zsouthboyzsouthboy wrote:Glass needs to be 11 in that case.
yes, yes is the first thing I've learnedzsouthboy wrote:Make sure you model the thickness (but I think you understand that already)
zsouthboy wrote:EDIT: And your english is fine - I think you're having a tougher time understanding us than we are of you.
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