Blendigo for v1.0.9
neepneep wrote:.sphere primitive doesn't work for me.
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exporting object "Sphere.sphere" material [Material "Phong"] found Traceback (most recent call last): File "<string>", line 3010, in buttonEvt File "<string>", line 2325, in exportStill File "<string>", line 2303, in export File "<string>", line 2181, in exportIndigoScene File "<string>", line 1713, in exportObjects File "<string>", line 1638, in exportObject File "<string>", line 1429, in getBoundingBox TypeError: 'Blender MVert' object is unsubscriptable
fixed and uploaded
Check normals, dude!
- joegiampaoli
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*possible* bug - and I say "possible" because I'm not sure if you want Blendigo to behave this way or not.
When setting up a phong material, and you enter an NK data material, then you change you mind and change it to Specular Reflectivity, the nk data is remembered and over rides the Specular Reflectivity settings even though the NK data field is gone. You have to manually deselect the Speculal Reflectivity button, delete the entry in the NK data field, and then go reselect the Specular Reflectivity button.
Really not that big of a deal, just letting you know. Might end up biting someone if they hit render and walk away!
When setting up a phong material, and you enter an NK data material, then you change you mind and change it to Specular Reflectivity, the nk data is remembered and over rides the Specular Reflectivity settings even though the NK data field is gone. You have to manually deselect the Speculal Reflectivity button, delete the entry in the NK data field, and then go reselect the Specular Reflectivity button.
Really not that big of a deal, just letting you know. Might end up biting someone if they hit render and walk away!
Thanx5OnIt wrote:*possible* bug - and I say "possible" because I'm not sure if you want Blendigo to behave this way or not.
When setting up a phong material, and you enter an NK data material, then you change you mind and change it to Specular Reflectivity, the nk data is remembered and over rides the Specular Reflectivity settings even though the NK data field is gone. You have to manually deselect the Speculal Reflectivity button, delete the entry in the NK data field, and then go reselect the Specular Reflectivity button.
Really not that big of a deal, just letting you know. Might end up biting someone if they hit render and walk away!
Fixed and uploaded
Check normals, dude!
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How do I submit suggestions?
I've been using the script to render some short animations and noticed the frame numbers the script spits out does not have leading zeros which means the rendered frames need to be renamed before I can load them in to some other program.
1,2...9,10 is no good.
0001,0002...0009,0010 is how it should be.
phong.
p.s. Yeah, rendering thousands of frames with Indigo is still a dream but it would be nice to be able to render say a hundred and not have to rename them afterwards...
1,2...9,10 is no good.
0001,0002...0009,0010 is how it should be.
phong.
p.s. Yeah, rendering thousands of frames with Indigo is still a dream but it would be nice to be able to render say a hundred and not have to rename them afterwards...
Re: hum
what versions do you use?Jacco wrote:I get this error
image skipped....
Thanks anyway
Hmm, strange... the curves should working. can oyu giv me an example scene.
Check normals, dude!
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