Show off your final renders
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tobak30
- Posts: 125
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- Location: Norway, Norvege, Norvegia, Norwegen, Norge.
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by tobak30 » Fri Jan 18, 2008 7:00 am
Here is a simple work done by me.
I used about 10-20 minutes on modeling this ashtray in blender. I rendered it overnight and a work day for a total of 16 hours.
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Kram1032
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by Kram1032 » Fri Jan 18, 2008 8:53 am
nice caustics
I think, this one would greatly benefit by either an exr-map or some nice schott-glass
or both
Though, it might not be that clear by the same time....
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ViennaLinux
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by ViennaLinux » Fri Jan 18, 2008 9:54 am
more light would cause nicer caustics and a nice cigarette would pimp the picture.
but great work
Core2duo e6600 @ 3.1GHz watercooled at default VCore ^^
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5OnIt
- Posts: 157
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by 5OnIt » Fri Jan 18, 2008 3:51 pm
I like it a lot. Only thing I would change is the scale of the Cigarette. Needs to be bigger. at least 150 percent of what it is now.
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Zom-B
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by Zom-B » Fri Jan 18, 2008 6:29 pm
Here and
here you can get an nice cigarette Texture...
polygonmanufaktur.de
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tobak30
- Posts: 125
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- Location: Norway, Norvege, Norvegia, Norwegen, Norge.
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by tobak30 » Fri Jan 18, 2008 7:03 pm
is there somewhere i can get cigarette texture for free or where i not have to register?
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tobak30
- Posts: 125
- Joined: Sat Feb 10, 2007 5:31 am
- Location: Norway, Norvege, Norvegia, Norwegen, Norge.
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by tobak30 » Fri Jan 18, 2008 7:18 pm
and how do you make schott glass materials?
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tobak30
- Posts: 125
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- Location: Norway, Norvege, Norvegia, Norwegen, Norge.
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by tobak30 » Fri Jan 18, 2008 7:21 pm
And another thing.. how what is good whiskey material?
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Zom-B
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by Zom-B » Fri Jan 18, 2008 9:33 pm
tobak30 wrote:and how do you make schott glass materials?
here you'll find them all with preview
tobak30 wrote:And another thing.. how what is good whiskey material?
Ask Phr0stByte about this he'll maybe give ya some hints
link
polygonmanufaktur.de
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tobak30
- Posts: 125
- Joined: Sat Feb 10, 2007 5:31 am
- Location: Norway, Norvege, Norvegia, Norwegen, Norge.
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by tobak30 » Sat Jan 19, 2008 4:46 am
there is so many.. what to pick and how to use the schott glass materials?
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dougal2
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by dougal2 » Sat Jan 19, 2008 4:54 am
regarding Schott glasses, I'm sure each one has a purpose, and that can be found on their website.
http://www.schott.com/
There's also a catalogue somewhere with details on each one (WytRaven included it in his library package).
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5OnIt
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by 5OnIt » Sat Jan 19, 2008 12:36 pm
tobak30 wrote:is there somewhere i can get cigarette texture for free or where i not have to register?
Why not just unroll a real cigarette, paste the the cigarette paper onto a white sheet of printer/copier paper to flatten it out, and then scan it in? UV map it - Presto! Instant cigarette texture.
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tobak30
- Posts: 125
- Joined: Sat Feb 10, 2007 5:31 am
- Location: Norway, Norvege, Norvegia, Norwegen, Norge.
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by tobak30 » Sat Jan 19, 2008 10:16 pm
Well I got a cigarette texture from another place.. But I aint got any scanner. And what i smoke is rolling tobacco. So no filter cigarettes here. But it would be a good idea if I had the means... Then I wouls choose a norwegian brand of cigarettes such as: Blue master maybe...
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