Hasselblad 503cwd

Get feedback from others on your works in progress
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suvakas
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Post by suvakas » Sun Jan 06, 2008 10:09 pm

@noyb
Try to use ResetXform (under Utilities panel) on the logo. Sometimes when importing from external programs Max messes up the model's origin point. ResetXform may help.

Sebastian
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Post by Sebastian » Tue Jan 08, 2008 10:04 am

can u. show me a screenshot from the Lightsetup and the tonemappingsettings ! it's a very intresting lightning.

noyb
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Post by noyb » Tue Jan 08, 2008 11:16 am

All I changed in this one was the studio plane texture, I think it looks more dramatic :)
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HTest4.jpg
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noyb
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Post by noyb » Tue Jan 08, 2008 11:35 am

I've been messing around with some things while the last one was rendering...

I fixed the logo (your suggestion was just what I needed, suvakas - thanks very much; not sure why this one illuded me)

I also brought down the exponent on the chrome material, hoping that it will reduce the high contrast aliasing without having to increase the super_sample_factor... wish me luck.

Barring no more suggestions, I think this is close to finished - I'll set a bigger render to start tonight.
I'll start working on rendering the back tomorrow (question: is a diffuse transmitter what I should use for the lcd display? I've never used this before)

Sebastian, next time I start max, I'll see what I can do about the screenshot and settings.

Here's a quick update on the logo - before/after
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LogoFix.jpg
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BbB
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Post by BbB » Tue Jan 08, 2008 12:23 pm

Very nice. Hyper-real

Yes, diffuse transmitter if you put a meshlight plane behind it.
Otherwise textured emitter.

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Kram1032
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Post by Kram1032 » Wed Jan 09, 2008 5:05 am

Textured emitter is better, I guess...

noyb
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Post by noyb » Thu Jan 10, 2008 10:04 am

I think this will be my final for this one - I may do the back at some later date. I have some minor issues that could be better, but I want to start something new - this was just a test scene anyway, not really a portfolio piece. Comments, questions, and death threats are always welcome...

Thanks to all that have helped, I like forums with people who are helpful :)
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1.0.3 @ 39h
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Marcofly
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Post by Marcofly » Thu Jan 10, 2008 11:39 am

top image!!!

ciao!!

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Kram1032
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Post by Kram1032 » Fri Jan 11, 2008 5:44 am

great :D
I'd say, it's fully worth a port folio ;)

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Zom-B
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Post by Zom-B » Fri Jan 11, 2008 6:30 am

Hey noyb...

for my taste you shouldn't hide your details by keeping this image that dark,
also the white light to the right side is totally overblown...
Give Violet a try to tonemap your igi file, and do some fine tuning in your 2D App of choise in the end...
But so far a wonderful picture dude!!!
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polygonmanufaktur.de

Wedge
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Post by Wedge » Fri Jan 11, 2008 11:42 am

Noyb: Great work on the model, and excellent materials. :)
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drBouvierLeduc
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Post by drBouvierLeduc » Mon Jan 14, 2008 3:55 am

noyb wrote: I want to start something new - this was just a test scene anyway, not really a portfolio piece.
What are you saying ? It's definitely worth a portefolio !
Looking forward to see your next piece.

jeffr
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Post by jeffr » Mon Jan 14, 2008 7:22 am

Beautiful work. Perfect in my eyes.

noyb
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Post by noyb » Mon Jan 14, 2008 12:34 pm

drBouvierLeduc wrote:What are you saying ? It's definitely worth a portefolio !
Looking forward to see your next piece.

Yeah, I guess you're right - I've just felt rather uninspired lately.
Perhaps I'll post this in the final works section.

Thanks for the comments :)

Is anybody interested in various studio setups? I've been thinking about writing a tutorial.

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xrok1
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Post by xrok1 » Mon Jan 14, 2008 2:28 pm

gr8! a tut would be nice.

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