A first render
A first render
Well not the first. Just the first one I thought I could share. It's an image of a Egyptian tomb opened after being closed up for 3000 years. I'm just learning Blender and Indigo so not much going on in the image. The little mesh light in front of the door is/was going to be a lantern being held by a hand and arm coming through the hole in the door. I though I had set the statue to smooth but it doesn't look like it took. Anyone know of some good Egyptian meshes and textures? Any tips and criticisms welcome, thanks,
Grimm
http://www.frostyfoot.com/images/tomb.png
Grimm
http://www.frostyfoot.com/images/tomb.png
Happy new year!!
Thanks dadaP and doublez, it's definitely a work in progress. Yes the particles are an sss medium, although I'm not sure if I did it correctly. A lot of options, most of which I have no clue to how they work or what they do. Like is there a way to perturb the sss material and make it more uneven?
doublez - Yes, I agree, much too clean. It's all a reflection of my ignorance of Blender and Indigo then what I would like to do.
Thanks again,
Grimm
Thanks dadaP and doublez, it's definitely a work in progress. Yes the particles are an sss medium, although I'm not sure if I did it correctly. A lot of options, most of which I have no clue to how they work or what they do. Like is there a way to perturb the sss material and make it more uneven?
doublez - Yes, I agree, much too clean. It's all a reflection of my ignorance of Blender and Indigo then what I would like to do.
Thanks again,
Grimm
Nicen idea and great first render
You can have a look to BbB's work with displacement (for the sand)
Good luck
http://www.indigorenderer.com/joomla/fo ... php?t=3222
http://www.indigorenderer.com/joomla/fo ... php?t=3270
You can have a look to BbB's work with displacement (for the sand)
Good luck
http://www.indigorenderer.com/joomla/fo ... php?t=3222
http://www.indigorenderer.com/joomla/fo ... php?t=3270
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