render problem (noise)

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krilosax
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Joined: Thu Nov 29, 2007 5:03 pm

render problem (noise)

Post by krilosax » Thu Nov 29, 2007 5:09 pm

Hi: im new using indigo, please need some help, im doing the tutorial blender indigo and i cant to make a good render.

after 6 hours rendering in a pentium IV 3.06GHZ, 1GB ram, Geforce FX500
always have noise.

please someone can help me??.

P.D: please excuse my english, im not good for english.

thanks
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StompinTom
Indigo 100
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Post by StompinTom » Thu Nov 29, 2007 5:50 pm

hahaha welcome to the club, bud. try rendering for 60 hours.

Vanessa07
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Post by Vanessa07 » Thu Nov 29, 2007 9:19 pm

You can do it in gimp, toshop and with the great "violet tone mapper" avaible in the download section, but tou'll need a .igi file.

You can see this tut

http://www.indigorenderer.com/joomla/fo ... php?t=3099

But if you want "the indigo render", wait for 60 hours or buy a quad core :lol:

bkircher
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Post by bkircher » Thu Nov 29, 2007 10:18 pm

There was a thread here somewhere on a GREYCstoration-utility working nicely with GIMP_
GREYCstoration
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CTZn
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Post by CTZn » Fri Nov 30, 2007 5:49 am

Alternatively avoid white and saturated colors. The light bounces "forever" on white materials, thus the noise.
obsolete asset

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Kram1032
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Post by Kram1032 » Fri Nov 30, 2007 8:11 am

oh and before you ask next for the black frames around the eyes:
suzanne isn't a solid object - the eyes are separated from the head. you need to close the mesh in order to solve this ;)
(every material, especially transparent or translucent ones, need to be closed volumes for Indigo to get the best correctness :))

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joegiampaoli
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Post by joegiampaoli » Fri Nov 30, 2007 8:39 am

After rendering 60 hours, then you can go for another 120, and so life goes on..... 8)
Joe Giampaoli
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krilosax
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Joined: Thu Nov 29, 2007 5:03 pm

Post by krilosax » Wed Dec 05, 2007 5:36 am

thanks, but the is that must to wait more, about 8 hours, or 2500.xxxx mutations per pixel.

i have another problem, its about sun and skylight.

im rendering another test a its so dark

you can see here. how can i do for give more light power???

thanks
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Kram1032
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Post by Kram1032 » Wed Dec 05, 2007 5:40 am

which type of tonemapping are you using?

linear -> increase brightness
reinhard -> increase post scale
camera -> increase expoure? (or ISO and shutter speed?)

the values, you give here (2500 spp) sound quite ok ;) Some scenes will even need far longer

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