Wine Cellar Plus...
Wine Cellar Plus...
Still working on my Poser to Indigo workflow. Scene set up in Poser, exported to OBJ and hand edited IGS file for camera/lights/textures...
The wine Cellar was a DAZ 3D weekly freebie, and the "plus" is DAZ 3D Victoria 4 model.
Next time I'll get a bit more creative with models and scene set-up, this was really just of proof of concept, but I thought I'd post it anyway, as there is not much along this line....
The wine Cellar was a DAZ 3D weekly freebie, and the "plus" is DAZ 3D Victoria 4 model.
Next time I'll get a bit more creative with models and scene set-up, this was really just of proof of concept, but I thought I'd post it anyway, as there is not much along this line....
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- wine_cellar.JPG (994.84 KiB) Viewed 6566 times
wohoo... The Indigo art gallery is really missing some hot Ladies,
so beware of getting some testosterone filed comments here soon
Textured (& texture controlled) SSS is something Indigo is really missing,
thats what I think while seeing this Lady.
I tried a lot on an custom Alyx Model from HL2,
perhaps you could try to raise the IOR and reduce the exponent.
ATM there are (for my eyes at least) only reflections visible at the nose/eyes part of the face...
She shouldn't look like bathed in Vaseline, but by reducing the exponent (very) lower you should get some sexy, subtile highlights on your mesh...
looking forward to some more Poser test from ya!
so beware of getting some testosterone filed comments here soon
Textured (& texture controlled) SSS is something Indigo is really missing,
thats what I think while seeing this Lady.
I tried a lot on an custom Alyx Model from HL2,
perhaps you could try to raise the IOR and reduce the exponent.
ATM there are (for my eyes at least) only reflections visible at the nose/eyes part of the face...
She shouldn't look like bathed in Vaseline, but by reducing the exponent (very) lower you should get some sexy, subtile highlights on your mesh...
looking forward to some more Poser test from ya!
polygonmanufaktur.de
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Very nice!
We don't see many people renders on here. Well I don't look that often in the artwork section, but I have not seen more than one or two of these in the past. It still amazes me to see that a computer render can look so much like a real person.
I have no criticism for this one! Finished artwork sounds good to me.
We don't see many people renders on here. Well I don't look that often in the artwork section, but I have not seen more than one or two of these in the past. It still amazes me to see that a computer render can look so much like a real person.
I have no criticism for this one! Finished artwork sounds good to me.
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Nice!
I've also tried Poser to Indigo and its a challenge, so congratulations!
One workflow option is to import a Poser .OBJ into Blender,
set cameras/lights/materials there, then use Blendigo for rendering.
However, Indigo uses meters and Poser exports everything in its
own units (1 Poser Unit = 2.62128 meters), so if you go through
Blender you'll need to scale the geometry by 0.3815.
Its a cool picture, I'm looking forward to more of your stuff!
I've also tried Poser to Indigo and its a challenge, so congratulations!
One workflow option is to import a Poser .OBJ into Blender,
set cameras/lights/materials there, then use Blendigo for rendering.
However, Indigo uses meters and Poser exports everything in its
own units (1 Poser Unit = 2.62128 meters), so if you go through
Blender you'll need to scale the geometry by 0.3815.
Its a cool picture, I'm looking forward to more of your stuff!
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