Discuss stuff not about Indigo.
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ardeo
- Posts: 1
- Joined: Tue Nov 07, 2006 6:06 am
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by ardeo » Sat Nov 10, 2007 1:19 am
Hey all,
just saw this over on cgsociety and thought you indigoers might find it useful... I haven't tried it yet but it looks pretty cool from the screenshots.
http://simul.co.uk/cloudwright
cheers!
roland
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dougal2
- Posts: 2532
- Joined: Wed Nov 15, 2006 8:17 am
- Location: South London
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by dougal2 » Sat Nov 10, 2007 2:11 am
very nice!
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Kram1032
- Posts: 6649
- Joined: Tue Jan 23, 2007 3:55 am
- Location: Austria near Vienna
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by Kram1032 » Sat Nov 10, 2007 2:41 am
looks cool
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SmartDen
- Posts: 999
- Joined: Fri Oct 13, 2006 10:58 pm
- Location: Canary Islands
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Contact:
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by SmartDen » Sat Nov 10, 2007 2:48 am
post some renders here
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Vanessa07
- Posts: 312
- Joined: Mon Sep 24, 2007 11:17 pm
- Location: Suisse
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by Vanessa07 » Sat Nov 10, 2007 7:15 am
Thx for the link
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CTZn
- Posts: 7240
- Joined: Thu Nov 16, 2006 4:34 pm
- Location: Paris, France
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by CTZn » Sat Nov 10, 2007 8:03 am
Maybe I'll reconsider the use of hdr maps, looks nice ! Hey Ono you did
better already, didn't you
obsolete asset
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mcm
- Posts: 26
- Joined: Sun Apr 08, 2007 12:21 pm
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by mcm » Sat Nov 10, 2007 3:16 pm
Cloudwright looks interesting. It may be worth a try.
But has anyone else tried using Terragen2 along with Indigo? You can kick out your T2 renders directly in OpenEXR format.
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Maluminas
- Posts: 148
- Joined: Fri Aug 18, 2006 11:06 am
- Location: Canada>Quebec>Montreal
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by Maluminas » Sun Nov 11, 2007 2:20 am
Apparently CloudWright requires Shader Model 3.0... So i get blank renders with my Radeon X850pro. But im supposed to get my new comp today, we'll see ^.^
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CoolColJ
- Posts: 1738
- Joined: Mon Jun 25, 2007 1:47 pm
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by CoolColJ » Mon Nov 12, 2007 10:02 am
damn, that's what we need in Indigo
kinda what Terragen does in a way
combine this with the Physical Indigo Sun = nice!
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