Indigo_export_0.6test5_beta2
Indigo_export_0.6test5_beta2
Added a button to help camera focus on selected object (eg. an empty)
Distance is from camera (getLocation()) to the axis of the object (getLocation())
I hope it's the right way...
http://mediawiki.blender.org/uploads/d/ ... _beta2.zip
Distance is from camera (getLocation()) to the axis of the object (getLocation())
I hope it's the right way...
http://mediawiki.blender.org/uploads/d/ ... _beta2.zip
- afecelis
- Posts: 749
- Joined: Tue Aug 01, 2006 4:14 am
- Location: Colombia
- 3D Software: Blender
- Contact:
Radiance's blender tut says everything in blender must be converted to meshes prior to exporting. Also any modifiers applied must be collapsed
@Leope: this version of the script rocks! Love the new ToneMap type options! Thanks a ton!
@Leope: this version of the script rocks! Love the new ToneMap type options! Thanks a ton!
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d
- drBouvierLeduc
- Posts: 412
- Joined: Wed Oct 11, 2006 2:32 am
- Location: france
Hi all, I'm new to indigo, and I have been having a very good time with it.
However this morning I downloaded this exporter(Dev-Indigo_export_0.6test5_beta2.py) and indigo06_test5 but I cannot render anything because the whole scene is black(I don't see nothing at all). I've tried with some different very simple scenes but results were all the same. Probably I miss something, but I'm not able to find it on my own till now.
Any help?
I underline that those scenes work well with indigo0.5_test7 + indigo_export_0.5beta.py
However this morning I downloaded this exporter(Dev-Indigo_export_0.6test5_beta2.py) and indigo06_test5 but I cannot render anything because the whole scene is black(I don't see nothing at all). I've tried with some different very simple scenes but results were all the same. Probably I miss something, but I'm not able to find it on my own till now.
Any help?
I underline that those scenes work well with indigo0.5_test7 + indigo_export_0.5beta.py
-- blend your mind --
Hi all, I'm new to indigo, and I have been having a very good time with it.
However this morning I downloaded this exporter(Dev-Indigo_export_0.6test5_beta2.py) and indigo06_test5 but I cannot render anything because the whole scene is black(I don't see nothing at all). I've tried with some different very simple scenes but results were all the same. Probably I miss something, but I'm not able to find it on my own till now.
Any help?
I underline that those scenes work well with indigo0.5_test7 + indigo_export_0.5beta.py
ps: sorry for mistakes
However this morning I downloaded this exporter(Dev-Indigo_export_0.6test5_beta2.py) and indigo06_test5 but I cannot render anything because the whole scene is black(I don't see nothing at all). I've tried with some different very simple scenes but results were all the same. Probably I miss something, but I'm not able to find it on my own till now.
Any help?
I underline that those scenes work well with indigo0.5_test7 + indigo_export_0.5beta.py
ps: sorry for mistakes
-- blend your mind --
Yes I Downloaded the file on top of this topic. However I've seen that opening file.py it says:
Thanks for any help.
But it's only a comment problem because making a diff between beta2 and beta1 files:# INDIGO v0.6 test 5 exporter beta 1
So?472d471
<
474,476c473
<
< file.write("\t\t\t</blackbody>\n")
<
---
> file.write("\t\t\t</blackbody>\n")
551a549
> evtFocus = 4
680a679
> d['focusdistance'] = FocusDistance.val
696a696
> FocusDistance.val = rdict['focusdistance']
723a724
> Draw.Button("X", evtFocus, 265, 340, 15, 18, "Get the distance from the selected object")
808a810,820
> if evt == evtFocus:
> global FocusDistance
> currentscene = Scene.GetCurrent()
> camObj = currentscene.getCurrentCamera()
> try:
> selObj = Object.GetSelected()[0]
> loc1 = camObj.getLocation()
> loc2 = selObj.getLocation()
> FocusDistance.val = (((loc1[0]-loc2[0])**2)+((loc1[1]-loc2[1])**2)+((loc1[2]-loc2[2])**2))**0.5
> except:
> print "select an object to focus\n"
810c822,823
<
---
> Draw.Redraw()
> update_Registry()
Thanks for any help.
-- blend your mind --
mmm... i don't know...
the only thing i can suppose:
1.if you use linux with not a recent version of wine, indigo 0.6 beta don't seems to work.
2.if you have the last version of wine but you set an output image size too small, then the screen is black with dotted lines.
Try post your scene here (or a light version of you scene).
leope
the only thing i can suppose:
1.if you use linux with not a recent version of wine, indigo 0.6 beta don't seems to work.
2.if you have the last version of wine but you set an output image size too small, then the screen is black with dotted lines.
Try post your scene here (or a light version of you scene).
leope
I use wine-0.9.8(not the lastest) however I tried indigo-0.6-test5 on windows and black render had followed me
Here some material that could help finding problem:
internal work screen of the simplest scene I could do, one sphere with plane and sunlight:
indigo0.5_test7 rendering:
xml file exported for indigo0.5_test7:
http://www.filehosting.cc/file/10603/te ... d-xml.html
xml file exported for indigo0.6_test5:
http://www.filehosting.cc/file/10604/te ... d-xml.html
differences between two exported files:
@zeug: I'm sorry but I don't know what reinhard tonemapping is about. I've tried changing button from linear to reinhard but render is black again.
Maybe something of reinhard(or linear) default setting is not correct for me(I do not touch scale or pres values because I know nothing about them, maybe that causes black render)
thanks for help.
Here some material that could help finding problem:
internal work screen of the simplest scene I could do, one sphere with plane and sunlight:
indigo0.5_test7 rendering:
xml file exported for indigo0.5_test7:
http://www.filehosting.cc/file/10603/te ... d-xml.html
xml file exported for indigo0.6_test5:
http://www.filehosting.cc/file/10604/te ... d-xml.html
differences between two exported files:
@zeug: I'm sorry but I don't know what reinhard tonemapping is about. I've tried changing button from linear to reinhard but render is black again.
Maybe something of reinhard(or linear) default setting is not correct for me(I do not touch scale or pres values because I know nothing about them, maybe that causes black render)
thanks for help.
-- blend your mind --
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