Feature requests, bug reports and related discussion
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lawsonfulton
- Posts: 5
- Joined: Fri Oct 20, 2006 11:34 pm
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by lawsonfulton » Mon Sep 24, 2007 10:32 pm
I have been playing around with indigo for a few days and i found these odd shadows
I am not sure about this but should those long thin shadows on the green and red walls be there? it just doesn't seem right to me.
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OnoSendai
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- Location: Wellington, NZ
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Contact:
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by OnoSendai » Mon Sep 24, 2007 10:42 pm
Look like the lights are blocking light from the other light
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CoolColJ
- Posts: 1738
- Joined: Mon Jun 25, 2007 1:47 pm
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by CoolColJ » Mon Sep 24, 2007 10:55 pm
cool pic
yeah it's hard to not second guess some of the things you see when rendering in Indigo
Last edited by
CoolColJ on Tue Sep 25, 2007 8:29 am, edited 1 time in total.
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Heavily Tessellated
- Posts: 108
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- Location: Huh?
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by Heavily Tessellated » Tue Sep 25, 2007 1:56 am
totally o/t lawsonfulton, but evil chromey cornell Darth Suzanne would make a great forum icon. Love that "area51 grey" skull-like refelection between the eyes.
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Kram1032
- Posts: 6649
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- Location: Austria near Vienna
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by Kram1032 » Tue Sep 25, 2007 2:22 am
It's happening due to Indigos behaviour, to kill any ray, that hits a lightsource, I guess? - even if not realistic, it looks nice
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zsouthboy
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by zsouthboy » Tue Sep 25, 2007 2:46 am
It's realistic - the area that is in shadow is receiving the light of only ONE light, so it appears darker than the surrounding area which receives one + one further away.
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Kram1032
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- Location: Austria near Vienna
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by Kram1032 » Tue Sep 25, 2007 2:52 am
that's an idea.... hum... but the one light also is closer and not at all absorbed.... or?
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lawsonfulton
- Posts: 5
- Joined: Fri Oct 20, 2006 11:34 pm
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by lawsonfulton » Tue Sep 25, 2007 7:11 am
Heavily Tessellated wrote:evil chromey cornell Darth Suzanne would make a great forum icon.
Great idea!
zsouthboy
It's realistic - the area that is in shadow is receiving the light of only ONE light, so it appears darker than the surrounding area which receives one + one further away.
I was thinking that as well. Thought I might post it anyways because I was also thinking this
"that's an idea.... hum... but the one light also is closer and not at all absorbed.... or?"
Thanks for all the replys
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carbon
- Posts: 231
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by carbon » Tue Sep 25, 2007 1:03 pm
everything is right on this picture... at least i would be expecting that shadows
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zuegs
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- Location: switzerland
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by zuegs » Wed Sep 26, 2007 12:38 am
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deltaepsylon
- Posts: 417
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by deltaepsylon » Fri Sep 28, 2007 10:21 pm
those shadows dont make sense tho, because the shadow should be wiped out by the light provided by what would normally make the shadow
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P5N32-C Coffee machine overclocked to 4 cups a minute! still not enough...
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carbon
- Posts: 231
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by carbon » Sun Sep 30, 2007 6:48 am
why? imagine that you are at the place where the shadow is.. you see only one source of light, now move a bit.. you will see two sources of light.. that means more light... that's why it is correct.
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Kram1032
- Posts: 6649
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- Location: Austria near Vienna
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by Kram1032 » Sun Sep 30, 2007 7:00 am
Oh! Wait!
The light get's scattered and refracted through the glass and phosphor (if it's phosphor...)
- yeah, will still be darker, I know....
but clear lamps shouldn't really give that, I guess?
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