[BUG] Weird shadows

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lawsonfulton
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[BUG] Weird shadows

Post by lawsonfulton » Mon Sep 24, 2007 10:32 pm

I have been playing around with indigo for a few days and i found these odd shadows

Image

I am not sure about this but should those long thin shadows on the green and red walls be there? it just doesn't seem right to me.

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OnoSendai
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Post by OnoSendai » Mon Sep 24, 2007 10:42 pm

Look like the lights are blocking light from the other light :)

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CoolColJ
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Post by CoolColJ » Mon Sep 24, 2007 10:55 pm

cool pic :)

yeah it's hard to not second guess some of the things you see when rendering in Indigo :o
Last edited by CoolColJ on Tue Sep 25, 2007 8:29 am, edited 1 time in total.

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Heavily Tessellated
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Post by Heavily Tessellated » Tue Sep 25, 2007 1:56 am

totally o/t lawsonfulton, but evil chromey cornell Darth Suzanne would make a great forum icon. Love that "area51 grey" skull-like refelection between the eyes. :D

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Kram1032
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Post by Kram1032 » Tue Sep 25, 2007 2:22 am

It's happening due to Indigos behaviour, to kill any ray, that hits a lightsource, I guess? - even if not realistic, it looks nice :D

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zsouthboy
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Post by zsouthboy » Tue Sep 25, 2007 2:46 am

It's realistic - the area that is in shadow is receiving the light of only ONE light, so it appears darker than the surrounding area which receives one + one further away.

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Kram1032
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Post by Kram1032 » Tue Sep 25, 2007 2:52 am

that's an idea.... hum... but the one light also is closer and not at all absorbed.... or?

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lawsonfulton
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Post by lawsonfulton » Tue Sep 25, 2007 7:11 am

Heavily Tessellated wrote:evil chromey cornell Darth Suzanne would make a great forum icon.
Great idea!

zsouthboy
It's realistic - the area that is in shadow is receiving the light of only ONE light, so it appears darker than the surrounding area which receives one + one further away.
I was thinking that as well. Thought I might post it anyways because I was also thinking this
"that's an idea.... hum... but the one light also is closer and not at all absorbed.... or?"
Thanks for all the replys

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carbon
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Post by carbon » Tue Sep 25, 2007 1:03 pm

everything is right on this picture... at least i would be expecting that shadows

zuegs
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Post by zuegs » Wed Sep 26, 2007 12:38 am

get two neon-lights and try it at home :wink: :lol: :lol:

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deltaepsylon
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Post by deltaepsylon » Fri Sep 28, 2007 10:21 pm

those shadows dont make sense tho, because the shadow should be wiped out by the light provided by what would normally make the shadow :shock:
-----
P5N32-C Coffee machine overclocked to 4 cups a minute! still not enough...

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carbon
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Post by carbon » Sun Sep 30, 2007 6:48 am

why? imagine that you are at the place where the shadow is.. you see only one source of light, now move a bit.. you will see two sources of light.. that means more light... that's why it is correct.

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Kram1032
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Post by Kram1032 » Sun Sep 30, 2007 7:00 am

Oh! Wait!
The light get's scattered and refracted through the glass and phosphor (if it's phosphor...) :P - yeah, will still be darker, I know....
but clear lamps shouldn't really give that, I guess?

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