Indigo 0.9.6 Vs FryRender 1.8 demo(up-date)

Announcements, requests and support regarding the 3DS MAX exporter
User avatar
filippo
Posts: 658
Joined: Sat Aug 05, 2006 8:46 pm
Location: italia(senigallia-an)
Contact:

Indigo 0.9.6 Vs FryRender 1.8 demo(up-date)

Post by filippo » Thu Aug 30, 2007 6:09 am

Hi, I do a litle test to compare Indigo and fryrender on 3d studio max.
all the parameters are equal.
filippo

sorry for my poor language

render time 32 minutes on 2 x Intel Xeon quad
Attachments
indigo 32 min.jpg
indigo image
indigo 32 min.jpg (359.65 KiB) Viewed 11322 times
fry demo 32.jpg
fryrender image(no exit portal)
fry demo 32.jpg (465.74 KiB) Viewed 11326 times
Last edited by filippo on Thu Aug 30, 2007 9:16 am, edited 1 time in total.
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb

User avatar
zsouthboy
Posts: 1395
Joined: Fri Oct 13, 2006 5:12 am

Post by zsouthboy » Thu Aug 30, 2007 6:17 am

Exit portals? (In both cases?)

User avatar
filippo
Posts: 658
Joined: Sat Aug 05, 2006 8:46 pm
Location: italia(senigallia-an)
Contact:

Post by filippo » Thu Aug 30, 2007 6:20 am

yes...exit portal in both cases!!!....in 30 minutes..I post the maxwell image...
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb

User avatar
OnoSendai
Developer
Posts: 6241
Joined: Sat May 20, 2006 6:16 pm
Location: Wellington, NZ
Contact:

Post by OnoSendai » Thu Aug 30, 2007 6:23 am

I'm not sure your Fry exit portal is working.. seems pretty slow.

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Thu Aug 30, 2007 6:54 am

the light situation slightly changed...

vansan
Posts: 67
Joined: Fri May 04, 2007 2:35 am

Post by vansan » Thu Aug 30, 2007 7:17 am

No portals here, for sure!

tizxx
Posts: 116
Joined: Tue Jul 04, 2006 1:50 am

Post by tizxx » Thu Aug 30, 2007 7:35 am

Ciao Filippo

Gli exit portal in FRYRENDER non sono dei semplici piani...
come è invece possibile inserire in Indigo Render...

Devi creare un parallelepipedo delle dimensioni del foro e fori di apertura gli togli una faccia inverti le normali, o fai in modo che puntino all'interno della stanza...
le 5 faccie del parallelepipedo devono restare fuori dal foro ed essere attaccate al foro stesso...

leggiti sto tutorial...

http://www.fryrender.com/sh_images/tuts ... ortals.pdf

ciao ciao

:lol:

TiZxx

User avatar
filippo
Posts: 658
Joined: Sat Aug 05, 2006 8:46 pm
Location: italia(senigallia-an)
Contact:

Post by filippo » Thu Aug 30, 2007 8:40 am

I am rifaring rendering in Fryreder with exit portal on.
and I test the maxwell in the same scene...
filippo
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb

User avatar
filippo
Posts: 658
Joined: Sat Aug 05, 2006 8:46 pm
Location: italia(senigallia-an)
Contact:

Post by filippo » Thu Aug 30, 2007 8:42 am

tizxx wrote:Ciao Filippo

Gli exit portal in FRYRENDER non sono dei semplici piani...
come è invece possibile inserire in Indigo Render...

Devi creare un parallelepipedo delle dimensioni del foro e fori di apertura gli togli una faccia inverti le normali, o fai in modo che puntino all'interno della stanza...
le 5 faccie del parallelepipedo devono restare fuori dal foro ed essere attaccate al foro stesso...

leggiti sto tutorial...

http://www.fryrender.com/sh_images/tuts ... ortals.pdf

ciao ciao

:lol:

TiZxx
sto gia rifacendo il test con fryrender con l'exit portal acceso....

am already RIFARING the TEST in fryrender whit the exit portal on...
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Thu Aug 30, 2007 8:45 am

I think, your exit portal in indigo is too small! there is a pixel line, that rendered black ;)

User avatar
filippo
Posts: 658
Joined: Sat Aug 05, 2006 8:46 pm
Location: italia(senigallia-an)
Contact:

Post by filippo » Thu Aug 30, 2007 8:47 am

Kram1032 wrote:the light situation slightly changed...
in the image of fryrender the exit portal it's off...sorry...
but the light situation it's the same......to set the direct light in Indigo as the sun in fryrender I have used my Indigo tutorial's(http://www.indigorenderer.com/joomla/fo ... php?t=1241)....but the result it is not the same...why?
when I finished the speed test I post all the scene....so you can se the sun parameters...
filippo

sorry for my poor language
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Thu Aug 30, 2007 8:59 am

the sun comes from exactly the same position?

then, it might be, 'cause of bidir ;)

User avatar
filippo
Posts: 658
Joined: Sat Aug 05, 2006 8:46 pm
Location: italia(senigallia-an)
Contact:

Post by filippo » Thu Aug 30, 2007 9:12 am

maxwell test in the same scene .
render time 32 minutes(all the image are renderer in the same workstation)
filippo
Attachments
maxwell.jpg
maxwell 1.5 image
maxwell.jpg (366.45 KiB) Viewed 11220 times
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Thu Aug 30, 2007 9:16 am

interesting.... the sky looks much brighter, in maxwell...
indigo's the best, I'd say :)

fry is rendering with most contrast, as far as I can judge it :)

vansan
Posts: 67
Joined: Fri May 04, 2007 2:35 am

Post by vansan » Thu Aug 30, 2007 9:32 am

Maxwell 1.5 and Fry beta1.8 sacrificed the sharpness of the render to speed up noise clearing.

Indigo is the best! :)

Post Reply
29 posts

Who is online

Users browsing this forum: No registered users and 96 guests