Bug?

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Xman
Posts: 202
Joined: Sat Jun 24, 2006 9:56 pm
Location: Guangdong-China

Bug?

Post by Xman » Sat Jul 08, 2006 2:59 pm

hello Nick and U3dreal,

This problem that usually meets,be I for do the metals of time,also meet nether this problem equally

Sorry,I am not understand why is this?

Please see:

Image
http://img144.imageshack.us/img144/7058/10km1.jpg


defaultmat
<scenedata>

<material>
<name>Defaultmat</name>
<diffuse>
<colour>0.537255 0.956863 0.164706</colour>
</diffuse>

</material>

<material>
<name>dfdf</name>
<phong>
<nk_data>nkdata/ag.nk</nk_data>
<exponent>403.429</exponent>
<fresnel_scale>1.0</fresnel_scale>
</phong>
</material>

<material>
<name>1sdfsdfs</name>
<phong>
<nk_data>nkdata/ag.nk</nk_data>
<exponent>403.429</exponent>
<fresnel_scale>0.8</fresnel_scale>
</phong>
</material>

<material>
<name>sdfd</name>
<phong>
<nk_data>nkdata/ag.nk</nk_data>
<exponent>403.429</exponent>
<fresnel_scale>0.8</fresnel_scale>
</phong>
</material>

<material>
<name>11 - Default</name>
<diffuse>
<colour>0.501961 0.501961 0.501961</colour>
</diffuse>

</material>

</scenedata>


download the file (MAX 7.0)
http://rapidshare.de/files/25247164/9in.rar.html

Thank's
Intel i7-920,RAM 3G ,GeForce 9800GTX+.

User avatar
OnoSendai
Developer
Posts: 6241
Joined: Sat May 20, 2006 6:16 pm
Location: Wellington, NZ
Contact:

Post by OnoSendai » Sun Jul 09, 2006 12:59 am

ah, I think this is a bug with sky + bidir tracing, no colour shows up.
Try it without bidir.

User avatar
Xman
Posts: 202
Joined: Sat Jun 24, 2006 9:56 pm
Location: Guangdong-China

Post by Xman » Sun Jul 09, 2006 6:18 pm

Thank's Nick :D
Intel i7-920,RAM 3G ,GeForce 9800GTX+.

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